[MOD 0.16] Helicopters

Topics and discussion about specific mods
Satangel
Burner Inserter
Burner Inserter
Posts: 5
Joined: Sat Oct 20, 2018 3:23 pm
Contact:

Re: [MOD 0.16] Helicopters

Post by Satangel »

I can't use SHIFT-F anymore to send the nearest heli to me.
This happened after I briefly installed this mod:
https://mods.factorio.com/mod/PersonalTeleporter

I installed that one, started researching it, then uninstalled it again. Now my heli can't get summoned again :mrgreen:

EDIT: the mod removed my remote helicopter control, that was the reason. Fixed!
DTSephiroth
Burner Inserter
Burner Inserter
Posts: 5
Joined: Sat Jan 05, 2019 2:28 pm
Contact:

Re: [MOD 0.16] Helicopters

Post by DTSephiroth »

Any chance this is going to get a 0.17 update? I'd hate to lose it, way too much fun.
Iccor56
Long Handed Inserter
Long Handed Inserter
Posts: 65
Joined: Mon Dec 25, 2017 12:29 am
Contact:

Re: [MOD 0.16] Helicopters

Post by Iccor56 »

i second that
YunoAloe
Long Handed Inserter
Long Handed Inserter
Posts: 96
Joined: Tue Mar 12, 2019 9:22 pm
Contact:

Re: [MOD 0.16] Helicopters

Post by YunoAloe »

Kumpu promised to update the mod in the near future, asking for a git pull request, while there's one already at https://github.com/kumpuu/factorio-helicopters/pulls which just has to be approved as I understand...? There's a seemingly working zipped version at https://mods.factorio.com/mod/Helicopte ... 000b2ca62b (with bugged remote control) if you can't wait.
iza
Manual Inserter
Manual Inserter
Posts: 2
Joined: Thu Feb 28, 2019 1:44 pm
Contact:

Re: [MOD 0.16] Helicopters

Post by iza »

first of all i like the mod

a thing i could use is some sort of way to refuel at the helipad

- iza -
User avatar
Egdod
Burner Inserter
Burner Inserter
Posts: 7
Joined: Fri Oct 26, 2018 5:45 pm
Contact:

Re: [MOD 0.16] Helicopters

Post by Egdod »

You probably are aware, but just thought I'd mention here that the latest version 17.36 broke this mod. I hope it's not a complicated fix, it's such a great mod, I really don't like playing huge bases without it. Thanks for creating and updating it!
dognosh
Long Handed Inserter
Long Handed Inserter
Posts: 82
Joined: Sun Aug 06, 2017 10:36 am
Contact:

Re: [MOD 0.16] Helicopters

Post by dognosh »

Love this mod and from past experience if my game is working I don't update game or mods, so currently my mod works.
Sorry to hear 17.36 beaks it :(

How do I change key bindings in this mod ?
ty :)
broccoli
Manual Inserter
Manual Inserter
Posts: 2
Joined: Sat May 11, 2019 10:06 pm
Contact:

Re: [MOD 0.16] Helicopters

Post by broccoli »

Here is working code for 0.17.35 https://github.com/blueh0000ff/factorio-helicopters

Edit: I have also now fixed the cameras to follow the helicopters while moving.
waduk
Filter Inserter
Filter Inserter
Posts: 372
Joined: Tue Feb 10, 2015 5:44 pm
Contact:

Re: [MOD 0.16] Helicopters

Post by waduk »

edit:removed my post, it has been addressed in mod portal
Last edited by waduk on Mon May 20, 2019 3:38 am, edited 1 time in total.
User avatar
fishycat
Filter Inserter
Filter Inserter
Posts: 315
Joined: Thu Apr 09, 2015 7:38 pm
Contact:

Re: [MOD 0.16] Helicopters

Post by fishycat »

I got this after updating to 0.3.10

error.png
error.png (19.03 KiB) Viewed 6347 times
broccoli
Manual Inserter
Manual Inserter
Posts: 2
Joined: Sat May 11, 2019 10:06 pm
Contact:

Re: [MOD 0.16] Helicopters

Post by broccoli »

This bug has been fixed in the latest release! Sorry for the inconvenience.
AndrewIRL
Fast Inserter
Fast Inserter
Posts: 240
Joined: Fri Mar 24, 2017 2:17 pm
Contact:

Re: [MOD 0.16] Helicopters

Post by AndrewIRL »

Is it possible to get the helicopter to match the player color scheme like vanilla vehicles? That way I could tell which was my heli after I parked it.
User avatar
kumpu
Fast Inserter
Fast Inserter
Posts: 111
Joined: Wed Jun 07, 2017 10:10 am
Contact:

Re: [MOD 0.16] Helicopters

Post by kumpu »

Hm you'd need to create the spritemasks... Lot of work... :D
KARAKURT
Manual Inserter
Manual Inserter
Posts: 1
Joined: Sat Aug 24, 2019 2:22 am
Contact:

Re: [MOD 0.16] Helicopters

Post by KARAKURT »

Hello!
The mod is very cool.
But I have a question, how did you create helicopter sprites?
What is the camera setting, I want to create a sprite for the Mi-24 helicopter.
But I am not experienced in creating sprites.
Tnank.
User avatar
kumpu
Fast Inserter
Fast Inserter
Posts: 111
Joined: Wed Jun 07, 2017 10:10 am
Contact:

Re: [MOD 0.16] Helicopters

Post by kumpu »

@Karakurt I used this tutorial viewtopic.php?t=5336
jim lee
Long Handed Inserter
Long Handed Inserter
Posts: 57
Joined: Wed Feb 13, 2019 6:25 am
Contact:

Re: [MOD 0.16] Helicopters

Post by jim lee »

Just wanted to say THANKS! This is a really fun addition! Been playing with it for hours!

-jim lee
Yezpahr
Burner Inserter
Burner Inserter
Posts: 15
Joined: Fri Jan 31, 2020 5:20 pm
Contact:

Re: [MOD 0.16] Helicopters

Post by Yezpahr »

I'm patiently waiting for this to be updated to 0.18 but please ... get to da choppah!
twilightthepony
Manual Inserter
Manual Inserter
Posts: 2
Joined: Tue Jan 28, 2020 7:32 pm
Contact:

Re: [MOD 0.16] Helicopters

Post by twilightthepony »

Yezpahr wrote: Sat Feb 01, 2020 4:12 pm I'm patiently waiting for this to be updated to 0.18 but please ... get to da choppah!
I made a fork to this mod, here:
https://mods.factorio.com/mod/HelicopterRevival

It's updated to 0.18.2+ proper... There are still some things that I'd like to do with it, but for the time being I'm just updating it for the new version of Factorio.
Post Reply

Return to “Mods”