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0.002 2019-05-17 08:30:08; Factorio 0.17.40 (build 45018, win64, steam)
0.002 Operating system: Windows 10 (version 1803)
0.002 Program arguments: "E:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.002 Read data path: E:/SteamLibrary/steamapps/common/Factorio/data
0.002 Write data path: C:/Users/Media/AppData/Roaming/Factorio [153633/243383MB]
0.002 Binaries path: E:/SteamLibrary/steamapps/common/Factorio/bin
0.010 System info: [CPU: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz, 8 cores, RAM: 6212/16338 MB, page: 8458/18770 MB, virtual: 4330/134217727 MB, extended virtual: 0 MB]
0.012 Display options: [FullScreen: 0] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: 00] [Lang: en]
0.021 Available displays: 1
0.021 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1060 6GB {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.073 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
0.172 Initialised Direct3D[0]: NVIDIA GeForce GTX 1060 6GB; id: 10de-1c03; driver: nvldumdx.dll 23.21.13.8813
0.172 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 1,discard,-,-,none
0.172 [Local Video Memory] Budget: 5151MB, CurrentUsage: 1MB, Reservation: 0/2727MB
0.172 [Non-Local Vid.Mem.] Budget: 7352MB, CurrentUsage: 0MB, Reservation: 0/3880MB
0.172 Tiled resources: Tier 2
0.172 Unified Memory Architecture: No
0.172 BGR 565 Supported: Yes
0.172 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.235 Desktop composition is active.
0.235 Graphics settings preset: very-high
0.235 Dedicated video memory size 6061 MB
0.235 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality]
0.235 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Color: 32bit]
0.309 DSound: Starting _dsound_update thread
0.309 DSound: Enter _dsound_update; tid=16364
0.515 Loading mod core 0.0.0 (data.lua)
0.980 Loading mod base 0.17.40 (data.lua)
1.535 Loading mod base 0.17.40 (data-updates.lua)
1.764 Checksum for core: 539540923
1.764 Checksum of base: 1856828385
2.186 Loading sounds...
3.080 Info PlayerData.cpp:69: Local player-data.json unavailable
3.080 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1558061496
3.309 Initial atlas bitmap size is 16384
3.380 Created atlas bitmap 16384x16384 [none]
3.388 Created atlas bitmap 16384x11396 [none]
3.388 Created atlas bitmap 8192x3884 [decal]
3.390 Created atlas bitmap 16384x4288 [low-object]
3.390 Created atlas bitmap 2048x192 [icon-background, not-compressed, linear-minification, linear-magnification, linear-mip-level, , no-crop, no-scale]
3.391 Created atlas bitmap 8192x3552 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
3.392 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
3.392 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
3.393 Created atlas bitmap 4096x1408 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
3.394 Created atlas bitmap 8192x1496 [alpha-mask]
3.400 Created atlas bitmap 16384x12628 [shadow, linear-magnification, alpha-mask]
3.400 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
3.411 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
15.689 Parallel Sprite Loader initialized (threads: 7)
23.948 Sprites loaded
23.998 Generated mipmaps (4) for atlas [3] of size 16384x4288
24.023 Generated mipmaps (3) for atlas [5] of size 8192x3552
24.069 Generated mipmaps (3) for atlas [6] of size 16384x6880
24.083 Generated mipmaps (3) for atlas [7] of size 4096x1600
24.096 Generated mipmaps (3) for atlas [8] of size 4096x1408
24.110 Generated mipmaps (3) for atlas [11] of size 8192x2352
24.117 Custom inputs active: 6
24.216 Factorio initialised
995.227 Loading map C:\Users\Media\AppData\Roaming\Factorio\saves\Another one-1-1.zip: 12259526 bytes.
995.284 Loading level.dat: 27389154 bytes.
995.292 Info Scenario.cpp:187: Map version 0.17.40-0
996.594 Loading script.dat: 328 bytes.
996.602 Checksum for script C:/Users/Media/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 412551764
1102.095 Info AppManager.cpp:277: Saving to _autosave3 (blocking).
1102.744 Info AppManagerStates.cpp:1748: Saving finished
1402.745 Info AppManager.cpp:277: Saving to _autosave1 (blocking).
1403.560 Info AppManagerStates.cpp:1748: Saving finished
1703.580 Info AppManager.cpp:277: Saving to _autosave2 (blocking).
1704.405 Info AppManagerStates.cpp:1748: Saving finished
2004.404 Info AppManager.cpp:277: Saving to _autosave3 (blocking).
2005.238 Info AppManagerStates.cpp:1748: Saving finished
2305.237 Info AppManager.cpp:277: Saving to _autosave1 (blocking).
2306.060 Info AppManagerStates.cpp:1748: Saving finished
2608.195 Info AppManager.cpp:277: Saving to _autosave2 (blocking).
2609.035 Info AppManagerStates.cpp:1748: Saving finished
2894.031 Info AppManagerStates.cpp:1748: Saving finished
2917.360 Info AppManager.cpp:277: Saving to _autosave3 (blocking).
2918.238 Info AppManagerStates.cpp:1748: Saving finished
3218.827 Info AppManager.cpp:277: Saving to _autosave1 (blocking).
3219.623 Info AppManagerStates.cpp:1748: Saving finished
3522.867 Info AppManager.cpp:277: Saving to _autosave2 (blocking).
3523.833 Info AppManagerStates.cpp:1748: Saving finished
3555.879 D3D11_ERROR: IDXGISwapChain::Present failed in swapBuffers on line 1458. Error [0x887a0005] - DXGI_ERROR_DEVICE_REMOVED
3555.879 GetDeviceRemovedReason(): [0x887a0006] DXGI_ERROR_DEVICE_HUNG
3555.880 Error Util.cpp:97: Swap buffers failed.
IDXGISwapChanin::Present error: DXGI_ERROR_DEVICE_REMOVED (0x887a0005)
Reason: DXGI_ERROR_DEVICE_HUNG (0x887a0006)
If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.