You forgot to add:
Code: Select all
script.on_event(defines.events.on_tick, function(event) game.print('Warning! Warning! Space Exploration is a WIP! Warning! Warning!') end)
You forgot to add:
Code: Select all
script.on_event(defines.events.on_tick, function(event) game.print('Warning! Warning! Space Exploration is a WIP! Warning! Warning!') end)
If you install the game and look at the recpies, it is pretty obvious. Generic, which is everything, meaning All 5 basic ores, and oil and water, and then ones with a specific one of those, but also with stone.
Or maybe you could build something which scans (within a certain area) for meteors which are not shot downdoktorstick wrote: ↑Wed May 15, 2019 3:40 pmSuggestion: If a meteor damages a player-faction entity, mark the meteor for destruction so bots can dispose of it.
That has been fixed.
They already are if it falls within construction range.doktorstick wrote: ↑Wed May 15, 2019 3:40 pmSuggestion: If a meteor damages a player-faction entity, mark the meteor for destruction so bots can dispose of it.
but that adds challenge and funEarendel wrote: ↑Thu Apr 25, 2019 8:25 amDynamic resources would be nice, it's just difficult to stop organic resources from ending up in there too.
Does it need to be limited to that? I can see not marking for deconstruction until you've research construction robots.
In my game they autodeconstruct if they land on an entity of any sort. If it hits just the ground, and the impact does dmg, then it wont auto deconstruct, but i dont need it to. The hit box on meteors is smaller than it looks on my map, so it appears its blocking a belt/track but my items/trains pass right on by. Wonder if youre having that issue...doktorstick wrote: ↑Sun May 19, 2019 3:34 pmDoes it need to be limited to that?
I run over to some tracks or an outpost smashed by meteors and my personal robots replace/repair what's need and then I have a big ol' blob of a rock sitting on the track or in the middle of miners. I then have to select my deconstruction planner, fiddle with it so it doesn't tear up my stuff, and deconstruct the meteor. Or go pound it with my pickaxe and mine also whatever is under it and then replace it.