One minor issues:
When ctrl+x, preview (mouse hold) shows trees are untouched, but upon releasing mouse, trees are marked for remove (only when at least one structure is included).
either:
1. ctrl+x shouldnt remove tree or
2. preview should mark tree to be remove.
It should be consistence.
Personally i prefer 1.
[kovarex] [0.17.23] Should ctrl+x remove trees?
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[kovarex] [0.17.23] Should ctrl+x remove trees?
Last edited by pichutarius on Wed Apr 03, 2019 8:40 am, edited 1 time in total.
Re: [0.17.23]Should ctrl+x remove trees?
I'd say it should be that trees don't get removed by the cut command, the trees aren't included in the blueprint that follows, and aren't player placeable
Re: [0.17.23]Should ctrl+x remove trees?
But trees cutting must be possible with the "cut" shortcut.
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Re: [0.17.23]Should ctrl+x remove trees?
This is one of those things that I find annoying, but I never thought of it as a bug. I'd love to see it changed.
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Re: [kovarex] [0.17.23] Should ctrl+x remove trees?
Thanks for the report, fixed for 0.17.30