Damn it. Another one slipped thru the cracks. I'll get it fixed. In the mean time you can delete the second copy to get rid of the error.ShadowGlass wrote: βSat Jan 12, 2019 7:50 am Found a bug:
2019-01-12_1832.png
I don't have Bob-ores enabled. I think the error is in overrides-Fusion.lua:
Near the top, you have this:
But further down around line 87 you have it repeated without the condition:Code: Select all
if mods["bobores"] then --replace result remove_result("cobalt-solvent", "ash") add_result("cobalt-solvent", {type = "item", name = "cobalt-ore", amount = 5}) ... end
The other stuff in that first condition block ("calcinate-separation" changes) is also repeated further down without condition.Code: Select all
remove_result("cobalt-solvent", "ash") add_result("cobalt-solvent", {type = "item", name = "cobalt-ore", amount = 5})
Pymods compatibility Mod
Moderator: pyanodon
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Re: Pymods compatibility Mod
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Re: Pymods compatibility Mod
new update. fixed a bunch of duplicated items from angels mods and pyro. fixed a few double ingredients in recipes. fixed all the issues with getting pymods and omni to load
Re: Pymods compatibility Mod
Are you planing on making Pymods fully compatible with Omnimatter, or am I just experiencing a really weird bug?
The mods load fine, however all of Pymod's ores spawn as there own deposits, except for the vanilla ore types.
And there are no recipes to allow the ores to be extracted from the Omnite. Just Impure Omni reactions that only give a chance to revive the ores.
The mods load fine, however all of Pymod's ores spawn as there own deposits, except for the vanilla ore types.
And there are no recipes to allow the ores to be extracted from the Omnite. Just Impure Omni reactions that only give a chance to revive the ores.
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Re: Pymods compatibility Mod
Not a bug. Just didn't get pyro added to omni yet. Had a few other fixes I didn't want to keep delaying till I did that. I'll be working on it tonightHAL 9000 wrote: βTue Jan 29, 2019 9:11 pm Are you planing on making Pymods fully compatible with Omnimatter, or am I just experiencing a really weird bug?
The mods load fine, however all of Pymod's ores spawn as there own deposits, except for the vanilla ore types.
And there are no recipes to allow the ores to be extracted from the Omnite. Just Impure Omni reactions that only give a chance to revive the ores.
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Re: Pymods compatibility Mod
new updated fixed a bug and added pyro ores to omnimatter and disabled pyro ores spawning
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Re: Pymods compatibility Mod
new update fixed a few bugs related to duplicated items and missing checks for mods being enabled or not.
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Re: Pymods compatibility Mod
kingarthur what mods should be enabled if I want to do Pyanodons minus PyRO? Just bobs ores? Your mod? Angels smelting? Anything else?
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Re: Pymods compatibility Mod
You only need my mod if your trying to use something not from pyanodon. Other than that it's pretty much up 2 you.TwentyEighty wrote: βThu Feb 28, 2019 3:43 pm kingarthur what mods should be enabled if I want to do Pyanodons minus PyRO? Just bobs ores? Your mod? Angels smelting? Anything else?
Is there a specific setup your looking for
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Re: Pymods compatibility Mod
Well without PyRO there are no ores. So I guess you need Bobs ores? Does that mean we need your mod too?
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Re: Pymods compatibility Mod
Yes. In that case you would need the compatibility mod. Bob ores and I believe bob plates to be able to use the extra oresTwentyEighty wrote: βThu Feb 28, 2019 6:29 pm Well without PyRO there are no ores. So I guess you need Bobs ores? Does that mean we need your mod too?
Re: Pymods compatibility Mod
TBaA is not loading with this error message:
These are the other mods I am running (with TBaA disabled):
These are the other mods I am running (with TBaA disabled):
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Re: Pymods compatibility Mod
How is progress on this fix? Or is it already resolved? I've been waiting for an update from this mod to play the game, so it's possible it's been solved in another mod.kingarthur wrote: βSun Mar 17, 2019 12:31 pm Ok. It's a broken check looking for Bob's nitrogen dioxide. I'll just it fixed asap
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Re: Pymods compatibility Mod
i believe ive fixed the error and ive posted a new update but i cant seem to track down exactly whats causing it as it seems some mod is removing nitrogen-dioxide.donoya wrote: βSun Mar 31, 2019 5:20 amHow is progress on this fix? Or is it already resolved? I've been waiting for an update from this mod to play the game, so it's possible it's been solved in another mod.kingarthur wrote: βSun Mar 17, 2019 12:31 pm Ok. It's a broken check looking for Bob's nitrogen dioxide. I'll just it fixed asap
Re: Pymods compatibility Mod
I use assembly
-Angels mods
-Bobs mods
-OmniMatter
-Bio Industries
-Mad Clowns
There was a problem with PyFusionEnergy gases, example Nitrogen
-Angels mods
-Bobs mods
-OmniMatter
-Bio Industries
-Mad Clowns
There was a problem with PyFusionEnergy gases, example Nitrogen
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Re: Pymods compatibility Mod
Sent in the private message
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Re: Pymods compatibility Mod
deadlock: circuit 1; distillation unit; chipshooter factory