In my current game, I have included trains for the first time. My initial base was short of iron ore and once I was able to clear a cluster of four worms from a huge iron deposit further east, I expanded there with a mining enterprise. Some 300 squares away, I was too lazy to lay several belts or take on the expense of an express belt, and tackled trains. Set up a line with loops at either end, and got that running. There was also some oil further to the east of the iron ore, and I added a second line to grab that and haul it to my chemical plants.
Now that initial oil production is tailing off. There is a bigger oil field in the other direction and I went to grab that. However, due to space constraints, the two oil lines will have to share a common station to drop off the goodies.
And here the problems start.
![Image](https://forums.factorio.com/images/ext/d8d736b89144102353b7d020e2043f6a.jpg)
So, I do know a thing or two about railway block working. Somehow this does not translate into Factorio at all. Once I got the second line's train running, it ploughed through a green signal, right into the first line's train in the dropoff station.
![Image](https://forums.factorio.com/images/ext/aa7f1ada6b28dd92081f4774fa06173f.jpg)
Once the first line train left, swooped around into the takein station to collect empty barrels, the second line train followed it without even stopping and rammed right through it.
Since trains don't exactly come cheap, I need a solution for this.
Obviously block working in the game does not work like I had the impression it would. When placing the signal, it shows a short stretch of track with yellow arrows. I assumed this was the signal's protected block. If there's another train in the block, the signal flips to red to protect the train in the block and the second train has to stop. Like I said, obviously this ain't so. I have no clue how it actually works in the game, and the wiki doesn't help an inch. The articles on rail systems are all written pretty confusingly...
If somebody has a smart idea how to rebuild the station into two so that the lines won't cross each other, I'd take that suggestion too...