I tried killing the character to "reset" it and it didn't help. Game crashed again after a few minutes.
If there's anything else that I could provide to pinpoint the bug better, please ask and I'll try my best to provide it.
Starting log:
Code: Select all
0.000 2019-02-28 18:30:00; Factorio 0.17.2 (build 43076, mac, steam)
0.000 Operating system: macOS 10.14.3
0.000 Program arguments: "/Users/samilaakso/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/MacOS/factorio"
0.000 Read data path: /Users/samilaakso/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data
0.000 Write data path: /Users/samilaakso/Library/Application Support/factorio [180298/476902MB]
0.000 Binaries path: /Users/samilaakso/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents
0.006 System info: [CPU: Intel(R) Core(TM) i7-4578U CPU @ 3.00GHz, 4 cores, RAM: 16384 MB]
0.007 Display options: [FullScreen: 0] [VSync: 1] [UIScale: automatic (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.098 Available displays: 2
0.098 [0]: Cintiq 27QHD - {[0,0], 2560x1440, SDL_PIXELFORMAT_ARGB8888, 60Hz}
0.098 [1]: Color LCD - {[2560,147], 1280x800, SDL_PIXELFORMAT_ARGB8888, 60Hz}
0.160 Initialised OpenGL:[0] Intel Iris OpenGL Engine; driver: 4.1 INTEL-12.4.7
0.160 [Extensions] s3tc:yes; KHR_debug:NO; ARB_clear_texture:NO, ARB_copy_image:NO
0.160 [Version] 4.1
0.290 Graphics settings preset: high
0.290 Dedicated video memory size 1536 MB (detected from Iris)
0.290 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: low-quality]
0.290 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 1] [Low quality rotation: 1]
0.671 Loading mod core 0.0.0 (data.lua)
0.810 Loading mod base 0.17.2 (data.lua)
1.086 Loading mod base 0.17.2 (data-updates.lua)
1.252 Checksum for core: 3928040144
1.252 Checksum of base: 1471520011
1.911 Loading sounds...
1.952 Info PlayerData.cpp:69: Local player-data.json unavailable
1.952 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1551294307
2.085 Initial atlas bitmap size is 16384
2.087 Created atlas bitmap 16384x6216 [none]
2.087 Created atlas bitmap 16384x688 [decal]
2.087 Created atlas bitmap 16384x1104 [low-object]
2.087 Created atlas bitmap 16384x656 [mipmap, linear-minification, linear-magnification, linear-mip-level]
2.087 Created atlas bitmap 16384x2096 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
2.087 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification]
2.087 Created atlas bitmap 16384x456 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
2.088 Created atlas bitmap 16384x216 [alpha-mask]
2.089 Created atlas bitmap 16384x3180 [shadow, linear-magnification, alpha-mask]
2.089 Created atlas bitmap 16384x384 [shadow, mipmap, linear-magnification, alpha-mask]
2.118 Created virtual atlas pages 4096x4096x2
2.481 Parallel Sprite Loader initialized (threads: 3)
10.432 Sprites loaded
10.897 Generated mipmaps for atlas of size 16384x1104
11.312 Generated mipmaps for atlas of size 16384x656
11.856 Generated mipmaps for atlas of size 16384x2096
12.261 Generated mipmaps for atlas of size 16384x480
12.330 Generated mipmaps for atlas of size 16384x456
12.421 Generated mipmaps for atlas of size 16384x384
12.452 Generated mipmaps for virtual atlas of size 4096x8192
12.458 Custom inputs active: 0
12.521 Factorio initialised
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Factorio crashed. Generating symbolized stacktrace, please wait ...
77.464 Warning Logger.cpp:487: Couldn't symbolize stacktrace: (resolving symbol failed: fread). Make sure you have atos installed to produce better stacktraces
Stack trace logging done
77.491 Warning Logger.cpp:487: Couldn't symbolize stacktrace: (resolving symbol failed: fread). Make sure you have atos installed to produce better stacktraces
77.491 Error EntityWithOwner.cpp:247: Unit number cannot be zero when comparing entities.
Logger::writeStacktrace skipped.
77.491 Error CrashHandler.cpp:174: Map tick at moment of crash: 1335940
77.491 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.