While doing that, I've found a little texture issue with Belts :
![Image](https://dl.dropboxusercontent.com/u/55253845/capture/belt.png)
When two belts are placed in opposite directions and one of them is a corner belt because of another belt going to it, then a small part of texture is missing.
Also all outgoing belts in this image are missing the small part from "start-end-integration-patches.png" at the start of the belt.