[posila] [0.17] Background tiles 'dirty'/increase saturation when moving on 16bit mode.

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l1ng0
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[posila] [0.17] Background tiles 'dirty'/increase saturation when moving on 16bit mode.

Post by l1ng0 » Wed Feb 27, 2019 11:11 pm

This only seems to happen on 16bit rendering.

As you move, the ground tiles appear to increase saturation, or become 'dirty' like a bad multiple exposure.
This affects some types of ground more than others. Going to map and back again clears the 'dirty' tiles.

It looks like all tile-drawing has a kind of additive effect in 16bit mode.

Here are some successive screenshots taken as I moved around:

https://steamuserimages-a.akamaihd.net/ ... F0162B5AD/
https://steamuserimages-a.akamaihd.net/ ... 6B0E0889F/
https://steamuserimages-a.akamaihd.net/ ... 71E3A97BE/
https://steamuserimages-a.akamaihd.net/ ... FD73F4E24/

Here's a close-up which shows the 'stippled' effect:
https://steamuserimages-a.akamaihd.net/ ... 224AA35D4/
Screenshot
First reported here, and now moved to separate bug report:
viewtopic.php?p=401489#p401430

logfile: https://pastebin.com/raw/kJkYKaY4

Code: Select all

   0.000 2019-02-28 12:07:24; Factorio 0.17.2 (build 43076, linux64, steam)
   0.621 Operating system: Linux (Ubuntu 18.04)
   0.622 Program arguments: "/home/user/.steam/steam/steamapps/common/Factorio/bin/x64/factorio" 
   0.622 Read data path: /home/user/.steam/steam/steamapps/common/Factorio/data
   0.622 Write data path: /home/user/.factorio [12378/226461MB]
   0.622 Binaries path: /home/user/.steam/steam/steamapps/common/Factorio/bin
   0.651 System info: [CPU:        Intel(R) Core(TM) i5-2410M CPU @ 2.30GHz, 4 cores, RAM: 7924 MB]
   0.651 Environment: DISPLAY=:0, WAYLAND_DISPLAY=<unset>
   0.651 Display options: [FullScreen: 1] [VSync: 1] [UIScale: custom (85.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
   0.772 Available displays: 1
   0.772  [0]: DELL 2007WFP 20" - {[0,0], 1680x1050, SDL_PIXELFORMAT_RGB888, 60Hz}
   0.873 Initialised OpenGL:[0] Mesa DRI Intel(R) Sandybridge Mobile ; driver: 3.3 (Core Profile) Mesa 18.2.8
   0.874   [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes
   0.874   [Version] 3.3
   1.033 Graphics settings preset: medium
   1.033   Dedicated video memory size 0 MB
   1.033 Graphics options: [Graphics quality: normal] [Video memory usage: medium] [Light scale: 25%] [DXT: low-quality]
   1.033                   [Max load threads: 32] [Max texture size: 2048] [Tex.Stream.: 1] [Low quality rotation: 1]
   1.692 Loading mod core 0.0.0 (data.lua)
   2.167 Loading mod base 0.17.2 (data.lua)
   2.973 Loading mod base 0.17.2 (data-updates.lua)
   3.486 Checksum for core: 3928040144
   3.486 Checksum of base: 1471520011
   6.535 Loading sounds...
   6.622 Info PlayerData.cpp:69: Local player-data.json unavailable
   6.622 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1551308822
   7.039 Initial atlas bitmap size is 2048
   7.047 Created atlas bitmap 2048x2044 [none]
   7.052 Created atlas bitmap 2048x2048 [none]
   7.057 Created atlas bitmap 2048x2036 [none]
   7.062 Created atlas bitmap 2048x2036 [none]
   7.063 Created atlas bitmap 2048x220 [none]
   7.066 Created atlas bitmap 2048x1960 [decal]
   7.069 Created atlas bitmap 2048x1984 [decal]
   7.079 Created atlas bitmap 2048x1968 [low-object]
   7.087 Created atlas bitmap 2048x2048 [low-object]
   7.095 Created atlas bitmap 2048x2048 [low-object]
   7.099 Created atlas bitmap 2048x1840 [low-object]
   7.103 Created atlas bitmap 2048x2048 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
   7.106 Created atlas bitmap 2048x1920 [mipmap]
   7.116 Created atlas bitmap 2048x2032 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
   7.125 Created atlas bitmap 2048x2016 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
   7.133 Created atlas bitmap 2048x2016 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
   7.141 Created atlas bitmap 2048x1968 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
   7.145 Created atlas bitmap 2048x2000 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
   7.149 Created atlas bitmap 2048x1968 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
   7.153 Created atlas bitmap 2048x2048 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
   7.157 Created atlas bitmap 2048x1920 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
   7.158 Created atlas bitmap 2048x544 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
   7.162 Created atlas bitmap 2048x1936 [smoke, mipmap, linear-minification, linear-magnification]
   7.164 Created atlas bitmap 2048x1296 [smoke, mipmap, linear-minification, linear-magnification]
   7.178 Created atlas bitmap 2048x2020 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
   7.183 Created atlas bitmap 2048x696 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
   7.185 Created atlas bitmap 2048x1656 [alpha-mask]
   7.194 Created atlas bitmap 2048x2044 [shadow, linear-magnification, alpha-mask]
   7.202 Created atlas bitmap 2048x2040 [shadow, linear-magnification, alpha-mask]
   7.211 Created atlas bitmap 2048x2044 [shadow, linear-magnification, alpha-mask]
   7.219 Created atlas bitmap 2048x2048 [shadow, linear-magnification, alpha-mask]
   7.226 Created atlas bitmap 2048x2048 [shadow, linear-magnification, alpha-mask]
   7.233 Created atlas bitmap 2048x2044 [shadow, linear-magnification, alpha-mask]
   7.240 Created atlas bitmap 2048x2048 [shadow, linear-magnification, alpha-mask]
   7.249 Created atlas bitmap 2048x2044 [shadow, linear-magnification, alpha-mask]
   7.256 Created atlas bitmap 2048x2048 [shadow, linear-magnification, alpha-mask]
   7.264 Created atlas bitmap 2048x2040 [shadow, linear-magnification, alpha-mask]
   7.276 Created atlas bitmap 2048x2048 [shadow, linear-magnification, alpha-mask]
   7.283 Created atlas bitmap 2048x2044 [shadow, linear-magnification, alpha-mask]
   7.285 Created atlas bitmap 2048x1756 [shadow, linear-magnification, alpha-mask]
   7.287 Created atlas bitmap 2048x2032 [shadow, mipmap, linear-magnification, alpha-mask]
   7.288 Created atlas bitmap 2048x560 [shadow, mipmap, linear-magnification, alpha-mask]
   7.796 Created virtual atlas pages 4096x4096x7
   8.497 Parallel Sprite Loader initialized (threads: 3)
  23.471 Sprites loaded
  23.590 Generated mipmaps for atlas of size 2048x1968
  23.689 Generated mipmaps for atlas of size 2048x2048
  23.788 Generated mipmaps for atlas of size 2048x2048
  23.885 Generated mipmaps for atlas of size 2048x1840
  23.984 Generated mipmaps for atlas of size 2048x2048
  24.082 Generated mipmaps for atlas of size 2048x1920
  24.181 Generated mipmaps for atlas of size 2048x2032
  24.279 Generated mipmaps for atlas of size 2048x2016
  24.377 Generated mipmaps for atlas of size 2048x2016
  24.475 Generated mipmaps for atlas of size 2048x1968
  24.574 Generated mipmaps for atlas of size 2048x2000
  24.673 Generated mipmaps for atlas of size 2048x1968
  24.772 Generated mipmaps for atlas of size 2048x2048
  24.871 Generated mipmaps for atlas of size 2048x1920
  24.960 Generated mipmaps for atlas of size 2048x544
  25.058 Generated mipmaps for atlas of size 2048x1936
  25.152 Generated mipmaps for atlas of size 2048x1296
  25.216 Generated mipmaps for atlas of size 2048x2020
  25.277 Generated mipmaps for atlas of size 2048x696
  25.318 Generated mipmaps for atlas of size 2048x2032
  25.349 Generated mipmaps for atlas of size 2048x560
  25.487 Generated mipmaps for virtual atlas of size 8192x16384
  25.507 Custom inputs active: 0
  25.594 Factorio initialised
  33.135 Loading map /home/user/.factorio/saves/0.17.zip: 4830326 bytes.
  33.229 Loading Level.dat: 8392103 bytes.
  33.236 Info Scenario.cpp:147: Map version 0.17.1-1
  34.576 Loading script.dat: 328 bytes.
  34.597 Checksum for script /home/user/.factorio/temp/currently-playing/control.lua: 2366710471
  63.934 Info AppManager.cpp:266: Saving to _autosave1 (blocking).
  64.680 Info AppManagerStates.cpp:1764: Saving finished
  67.402 Info GlobalContext.cpp:677: Waiting for child processes to exit: 
  67.550 Steam API shutdown.
  67.553 Goodbye
PS: Amazing work on 0.17, I'm loving it!

posila
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Posts: 3771
Joined: Thu Jun 11, 2015 1:35 pm
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Re: [posila] [0.17] Background tiles 'dirty'/increase saturation when moving on 16bit mode.

Post by posila » Sun Mar 03, 2019 4:09 pm

Thanks for the report.
Fixed for 0.17.5

(Ref. 66355)

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