What did you do? => you can see in video (hard to explain)
What happened? => Train wont go circle on autopilot
What did you expect to happen instead? => Ride a circle
log file => Not needed because not was printed in a log file
Video => https://youtu.be/HcL9uE5zpsQ
[kovarex] [0.17.2] Train wont go circle on autopilot
Re: [0.17.1][0.17.2] Train wont go circle on autopilot
What does the actual track look like, including signals?
Re: [0.17.1][0.17.2] Train wont go circle on autopilot
No, just two "circles"
Re: [0.17.1][0.17.2] Train wont go circle on autopilot
Wow, that is hard to explain. However, I think this is exactly the way it's supposed to work, because the entire track is one block. As soon as you are traveling across the intersection once, that block is occupied, and you're not allowed to cross over it again because you're in that block. Signaling the track is the solution to this problem.
I am terrible at trains, so if I am wrong, someone who knows what they're talking about please correct me.
I am terrible at trains, so if I am wrong, someone who knows what they're talking about please correct me.
Re: [0.17.1][0.17.2] Train wont go circle on autopilot
I think if train can go it would go
and i was just testing random things
and i was just testing random things
Re: [0.17.1][0.17.2] Train wont go circle on autopilot
But the train doesn't know it can go, because of how rail blocks work. This is why there are signals: to divide the track into multiple blocks. I am pretty sure that if you signal the track, it will work fine.
Re: [0.17.1][0.17.2] Train wont go circle on autopilot
with signals it works but it cant still go to the same section
Re: [0.17.1][0.17.2] Train wont go circle on autopilot
A screenshot of the rails, or even better, the save where you can reproduce this would be great.
Re: [0.17.1][0.17.2] Train wont go circle on autopilot
Map
- Attachments
-
- bugi.zip
- map needs mods but not really
- (731.5 KiB) Downloaded 80 times
Re: [kovarex] [0.17.2] Train wont go circle on autopilot
The change based on this bugreport is:
So fixed for 0.17.3
I'm not 100% sure change that this change won't break something, so we shall see if we need to revert back on friday or not, but tests passed and few big train saves didn't explode.- Changed train pathfinding in a way, that it can find path that ends in the same segment where it started.
This worked only for the trivial case of all path of one segment before.
So fixed for 0.17.3