[kovarex] [0.17.2] Train wont go circle on autopilot

This subforum contains all the issues which we already resolved.
Aidan647
Burner Inserter
Burner Inserter
Posts: 8
Joined: Fri Dec 16, 2016 5:54 pm
Contact:

[kovarex] [0.17.2] Train wont go circle on autopilot

Post by Aidan647 »

What did you do? => you can see in video (hard to explain)
What happened? => Train wont go circle on autopilot
What did you expect to happen instead? => Ride a circle

log file => Not needed because not was printed in a log file


Video => https://youtu.be/HcL9uE5zpsQ
tehfreek
Filter Inserter
Filter Inserter
Posts: 391
Joined: Thu Mar 17, 2016 7:34 am
Contact:

Re: [0.17.1][0.17.2] Train wont go circle on autopilot

Post by tehfreek »

What does the actual track look like, including signals?
Aidan647
Burner Inserter
Burner Inserter
Posts: 8
Joined: Fri Dec 16, 2016 5:54 pm
Contact:

Re: [0.17.1][0.17.2] Train wont go circle on autopilot

Post by Aidan647 »

No, just two "circles"
User avatar
CDarklock
Filter Inserter
Filter Inserter
Posts: 342
Joined: Sun Dec 03, 2017 2:17 am
Contact:

Re: [0.17.1][0.17.2] Train wont go circle on autopilot

Post by CDarklock »

Wow, that is hard to explain. However, I think this is exactly the way it's supposed to work, because the entire track is one block. As soon as you are traveling across the intersection once, that block is occupied, and you're not allowed to cross over it again because you're in that block. Signaling the track is the solution to this problem.

I am terrible at trains, so if I am wrong, someone who knows what they're talking about please correct me.
Aidan647
Burner Inserter
Burner Inserter
Posts: 8
Joined: Fri Dec 16, 2016 5:54 pm
Contact:

Re: [0.17.1][0.17.2] Train wont go circle on autopilot

Post by Aidan647 »

I think if train can go it would go
and i was just testing random things
User avatar
CDarklock
Filter Inserter
Filter Inserter
Posts: 342
Joined: Sun Dec 03, 2017 2:17 am
Contact:

Re: [0.17.1][0.17.2] Train wont go circle on autopilot

Post by CDarklock »

Aidan647 wrote: Wed Feb 27, 2019 8:52 pm I think if train can go it would go
and i was just testing random things
But the train doesn't know it can go, because of how rail blocks work. This is why there are signals: to divide the track into multiple blocks. I am pretty sure that if you signal the track, it will work fine.
Aidan647
Burner Inserter
Burner Inserter
Posts: 8
Joined: Fri Dec 16, 2016 5:54 pm
Contact:

Re: [0.17.1][0.17.2] Train wont go circle on autopilot

Post by Aidan647 »

with signals it works but it cant still go to the same section
Syhn
Inserter
Inserter
Posts: 43
Joined: Mon Jan 22, 2018 9:13 pm
Contact:

Re: [0.17.1][0.17.2] Train wont go circle on autopilot

Post by Syhn »

A screenshot of the rails, or even better, the save where you can reproduce this would be great.
Aidan647
Burner Inserter
Burner Inserter
Posts: 8
Joined: Fri Dec 16, 2016 5:54 pm
Contact:

Re: [0.17.1][0.17.2] Train wont go circle on autopilot

Post by Aidan647 »

Map
Attachments
bugi.zip
map needs mods but not really
(731.5 KiB) Downloaded 81 times
kovarex
Factorio Staff
Factorio Staff
Posts: 8207
Joined: Wed Feb 06, 2013 12:00 am
Contact:

Re: [kovarex] [0.17.2] Train wont go circle on autopilot

Post by kovarex »

The change based on this bugreport is:
- Changed train pathfinding in a way, that it can find path that ends in the same segment where it started.
This worked only for the trivial case of all path of one segment before.
I'm not 100% sure change that this change won't break something, so we shall see if we need to revert back on friday or not, but tests passed and few big train saves didn't explode.

So fixed for 0.17.3
Post Reply

Return to “Resolved Problems and Bugs”