10 000 SPM / 92GW power / 500 trains /1460 stops
- 10kspm.png (185.93 KiB) Viewed 27234 times
Base screens
- production
- Screenshot_4.png (375.44 KiB) Viewed 27234 times
- electric
- Screenshot_3.png (333.15 KiB) Viewed 27234 times
- logic network
- Screenshot_2.png (351.32 KiB) Viewed 27234 times
- simple view
- Screenshot_1.png (340.46 KiB) Viewed 27234 times
- energy. 92GW charging/63GW night
- Screenshot_5.png (753.46 KiB) Viewed 27234 times
Mods
Just 1 mod necessary for ANY 5k spm+ gigabase.
Logistic Train Network This mod allows to control huge amount of trains and stations. Must be used for gigabase in any case. If someone need i can make manual for it.
I'm also use some cosmetics mods.
MK5 panels/accamulators.
Helicopters (I can recommend this mod for everyone)
Modular armor (big space of armor)
Logistic Train Network This mod allows to control huge amount of trains and stations. Must be used for gigabase in any case. If someone need i can make manual for it.
I'm also use some cosmetics mods.
MK5 panels/accamulators.
Helicopters (I can recommend this mod for everyone)
Modular armor (big space of armor)
electric with mod and without
Without
With mod solar panels have this cost: 1 solar panel = 40 space pack, 20 blue circuit, 80 red circuit, 1280 green circuit +copper. The same with accamulators.
but it will give us +FPS from easy energy calculations, +FPS from stop endless dron building and space economy.
- electric.png (103.93 KiB) Viewed 27025 times
but it will give us +FPS from easy energy calculations, +FPS from stop endless dron building and space economy.
- Screenshot_8.png (140.37 KiB) Viewed 27025 times
Build recommendations
From Russia with love. 1. Bots, only bots. Belts too slower and need balancers that take unreal space and FPS/UPS.
2. Rails 2+2 will be enought, 3+3 and bigger is too difficult to fill.
3. Space between rails: 3!
4. Try to make small production factories (for 1k drons, not more)
5. Design with 12 beacons for 1 machine. 1 Blue chest for 2 machines.
6. Trains. 2+4 minimum size. 3+6 is optimal i think. Loco on 2 sides like 2+4+2 make yours trains 50% slower.
7. The number of cargo wagons should be even-numeric. Its important for building.
8. Only vertical and horizontal rails!
9. Production 3 modules every where.
10. Speed 3 in beacons and where you can't set production.
11. Calculations. You need to calculate a lot go exel or something.
12. No perfect structures!! NO NO NO!! Today you will make somethig perfect to destroy it's tomorrow.
2. Rails 2+2 will be enought, 3+3 and bigger is too difficult to fill.
3. Space between rails: 3!
- 3
- Screenshot_6.png (102.32 KiB) Viewed 27234 times
5. Design with 12 beacons for 1 machine. 1 Blue chest for 2 machines.
6. Trains. 2+4 minimum size. 3+6 is optimal i think. Loco on 2 sides like 2+4+2 make yours trains 50% slower.
7. The number of cargo wagons should be even-numeric. Its important for building.
8. Only vertical and horizontal rails!
9. Production 3 modules every where.
10. Speed 3 in beacons and where you can't set production.
11. Calculations. You need to calculate a lot go exel or something.
12. No perfect structures!! NO NO NO!! Today you will make somethig perfect to destroy it's tomorrow.
Sorry for my English.
p.s. I'm looking for a job.
Edit notes:
1.03.2018 added some electric screens and recomendation.
28.03.2018 just topic name changed.





