Steam power is for the weaker
- JoshLittle
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Steam power is for the weaker
No need for for any steampower after the initial built-up (1-2 hours)
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If your belt feels too long, your wall is just too short
- JoshLittle
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Re: Steam power is for the weaker
I don't even see the top-line of the solar-production while daytime
If your belt feels too long, your wall is just too short
- JoshLittle
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Re: Steam power is for the weaker
Last edited by JoshLittle on Fri Aug 29, 2014 7:40 am, edited 1 time in total.
If your belt feels too long, your wall is just too short
- JoshLittle
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Re: Steam power is for the weaker
The forum doesn't want to have more screenshots of the placement
If your belt feels too long, your wall is just too short
Re: Steam power is for the weaker
Green Power FTW
- DrGravitas
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Re: Steam power is for the weaker
Holy crap that's amazing! What do you do with it all now?
Re: Steam power is for the weaker
Your rail is lovely. I don't recognize the symbols (started playing at 0.9.8) - are they from an older version or a mod?Neotix wrote:Green Power FTW
Re: Steam power is for the weaker
How do you calculate how much accumulators capacity you need to make it thru the night?
Re: Steam power is for the weaker
sonic that are electric rails from Wagons mod: https://forums.factorio.com/forum/vie ... =32&t=3926
- JoshLittle
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Re: Steam power is for the weaker
Simple rules:Xecutor wrote:How do you calculate how much accumulators capacity you need to make it thru the night?
- If the accumulators drain more than half over night, you build more accumulators
- If the accumulators take to long (=more than the half daytime) to fully recharge, you build more solar panels
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Re: Steam power is for the weaker
looks nice!, could you make a vid ?
Re: Steam power is for the weaker
Wait, WAIT. Is that a river I see there? 0.0Neotix wrote:Green Power FTW
*snip*
- JoshLittle
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Re: Steam power is for the weaker
Here you see a zone of large areas with solar power. Everything is done with the two blueprints - i have marked them green. When the roboportgrid is in the way the gaps can be filled manually (or manually directed) without a blueprint. The accumulator-blueprint is good for it without messing up too much.
And this is a solar dedicated area within the regular roboport-grid. I made a third blueprint that fits between two roboports with enough gaps to walk and large poles to connect the roboports while the solarflield have not been build yet or are ripped down. Nothing is as bad as to cut the power of a roboport.
And this is a solar dedicated area within the regular roboport-grid. I made a third blueprint that fits between two roboports with enough gaps to walk and large poles to connect the roboports while the solarflield have not been build yet or are ripped down. Nothing is as bad as to cut the power of a roboport.
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Re: Steam power is for the weaker
Are your solar panels fully powering up before you hit max accum?
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- JoshLittle
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Re: Steam power is for the weaker
Nope. As you can see in the picture. If they would max out there would be a blue top visible in the right chart. Meanwhile I built more and got to a point where the panels only have to produce 5-6 KW each during the day. So they are only aroun 10% of the maximum and could load nearly everything within seconds.
If your belt feels too long, your wall is just too short