This are the main topics of this:
- there is no easy way to "shift" just one rail-width. We need some special s-curve for that.
- rails are bound to even tiles only (a rail needs always 2 tiles). We need even more specialiced cures or s-curves for that.
- we need bigger (longer) curves (so that the track looks more realistic and can be )
- The rail-circle looks ugly, cause it is not a circle.
- we need more different directions (not sure about it)
- Driving a 45º curve with 250 kilometers/hour looks ridiculous fast. Train should slow down a bit before such curves. This helps also the issue to be killed by train in narrow areas.
Some pics:
(viewtopic.php?f=6&t=5726)
(viewtopic.php?f=6&t=8091)
(viewtopic.php?f=6&t=10340)
(viewtopic.php?f=6&t=12603)
(viewtopic.php?f=6&t=13829)
(viewtopic.php?f=6&t=22993)
More threads about this subject:
https://forums.factorio.com/forum/viewtop ... f=6&t=5726 [Request] New rails
https://forums.factorio.com/forum/viewtop ... f=6&t=8091 Changing rail recipe
https://forums.factorio.com/forum/viewtop ... =6&t=10340 Simple fix for the ugly rail circles
https://forums.factorio.com/forum/viewtop ... =6&t=12603 New rail geometry
https://forums.factorio.com/forum/viewtop ... =6&t=13829 Improved rail curves
https://forums.factorio.com/forum/viewtop ... =6&t=19882 More types of rail curves
viewtopic.php?f=6&t=22993 S train track
viewtopic.php?f=6&t=23275 A Thought on the New Rail Placement System
viewtopic.php?f=6&t=31268 Train Exit Side
viewtopic.php?f=6&t=34925 Tighter S-curve rails
viewtopic.php?f=6&t=42213 Signal gantries [about distance between rails]
viewtopic.php?f=6&t=47605 Rail Stop Off-By-One in reverse.
Leaving the fixed 2x2 grid
These are topics, which wrangle with problems, that come from the fact, that the current train network is fixed to even tiles only (2x2 grid of the rails).
viewtopic.php?f=6&t=27342 Can't line up train stops with each other
viewtopic.php?f=6&t=28383 railway placement
viewtopic.php?f=6&t=39955 Snap train to tiles.
viewtopic.php?f=6&t=37081 Allow train stops to be placed on 1x1 grid
Related
https://forums.factorio.com/forum/viewtop ... 276#p21276 Some suggestions(or may be even requests) [about the speed of trains through the curves]
https://forums.factorio.com/forum/viewtop ... f=6&t=4971 Hotkey+R to rotate counter-clockwise [The demos looked like you still need to/can rotate the target rail, so this still makes sense]
https://forums.factorio.com/forum/viewtop ... =67&t=7717 Can the player be killed by train? (Train kills?!)
https://forums.factorio.com/forum/viewtop ... =6&t=14004 Mine straigt rails over curved [Till now it's not clear, how rails will be removed, so it also makes sense to put it into this list]
viewtopic.php?f=6&t=41820 Different pathfinding for rails