so please forgive if I reopen it, but I hope to have more visibility here.
arl85 wrote:Gammro wrote: I found out you couldn't have the same amount of inserters working on a train when it was on a N-S aligned stationI think it should not be considered WAD: same number of inserter should work next to E-W trains as next to N-S ones.ysor123 wrote: It seems to have an odd offset (3) if placing west <> est. So even if you build a correct station with inserters and chest, it might not fit just because the train stops somewhere in between. So you have to move the whole construction as it is 1 tile to west or east to hit the "even" spot. Moving only the train station does not solve the problem ;(
While I understand the "isometric problem", I expected that it is related on how the train is draw, not the real positioning of it.albarak wrote:I wouldn't call this one a bug so much as a quirk. Since the build tiles are perfectly square, but all entities are projected in isometric view, there's always going to be some weirdness when the two interact.
I did some testing (see file). You can see how N-S stations only allow 5 inserters to grab the wagon, while E-W ones allow 6 inserters.
But moving manually train a bit backward when at stop point on N-S stations lets the 6th inserter work even on N-S stations.