- Added technology price multiplier PvP scenario config.
- Underground belt marked for deconstruction no longer connects to other underground belts.
- Fixed some cases of fast replacement by underground belt. (60060)
- Fixed corrupted config.ini in Steam cloud would prevent the game from starting.
- Fixed that using "Save and play" feature in the freeplay could specify the official freeplay map to be always that one forever. (60340)
- Fixed underground belt connection overlay when hovering over another underground belt. (60147)
- Fixed a crash when mods define empty result items. (60406)
- Fixed a crash when switching games and joining quickly in the server browser.
- Fixed that clicking rail planner with no available path while recording replay invalidated all other actions of the replay. (59588)
- Fixed a crash that would happen after opening a library blueprint that contained only entities from a disabled mod. (60374)
- Fixed LuaEntityPrototype::braking_force return value. (60444)
- Fixed LuaPlayer::ticks_to_respawn would read in seconds. (60501)
- Fixed certain type of energy source migrations. (60465)
- Fixed rare possibility of crash when two trains crash into each other. (60097)
- Fixed a rare crash that occurs when train collides in a way, that its position is reserved back while approaching closed signal which caused path recalculation. (60472)
- Fixed PvP error when setting map height to 0. (60536)
- Fixed construction robot tutorial breaking when removing the radar from the storage chest. (60012)
- Fixed crash when adding train station to a train while the train is modified (added/removed rolling stock). (59363)
- Fixed that destroying part of a cliff with tile ghost under it destroyed the whole part of the cliff. (60449)
- Fixed browse games dialog problems with the active game not being updated while searching. (60545)
- Added support to set ReactorPrototype::neighbour_collision_increase which controls how much a reactor extends when connected to other reactors.
- Allow technology_price_multiplier to be less than 1 by script/scenario only.
- Added support for localised strings in LuaGameScript::write_file.