[0.16.43] LuaPlayer::ticks_to_respawn reads in seconds

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tristynstimpson
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[0.16.43] LuaPlayer::ticks_to_respawn reads in seconds

Post by tristynstimpson » Sun May 20, 2018 5:26 pm

http://lua-api.factorio.com/0.16.43/Lua ... to_respawn

A tiny inconsistency in the docs. Writing this field sets the respawn timer in ticks, while reading it returns the time to respawn in seconds which isn't documented.

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Rseding91
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Re: [0.16.43] LuaPlayer::ticks_to_respawn reads in seconds

Post by Rseding91 » Sun May 20, 2018 7:01 pm

Thanks for the report. It's now fixed for then next version of 0.16.
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