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Moderator: pyanodon
aklesey1 wrote:Beautiful icons
Its good that we heed helium from PYFE
BTW one of MadClown01's mods have argon gas - as well as helium argon, it is a hard-to-extract gas. for what we can use argon?
Сongratulations, it mean that u're making a significant contribution to factorio and all communitypyanodon wrote:Greetings!
We have our own sub-forum now!!! WEEEE!
Oh boy...pyanodon wrote:![]()
More than half of these ingredients are already made in the mod progression.aklesey1 wrote:It seems that now this is a new personal eater of free time - bcuz i'll need many many time to craft and research all these!!!
And we have 2 science pack in hitech mod, hmmmmm i thought there will be only oneб but it's even better, why not? All agree, people?
aklesey1 wrote:NX-AG matrix - nexelit + silver?
Damn, there so many tasty thing, waiting for release - it'll be epic journey - this mod is containing more content that PYFE
I suppose that this mega structure will be opened after rocket silo technology?
Antimatter production would be the one realistic idea I have. And as far as fictional materials, I've had this idea for quite some time for a material that reacts like matter with matter and antimatter with antimatter (in other words, a form of matter that has no anti-form). It could be used to store antimatter in a way that's stable and safe to handle. If I come up with any other ideas, I'll be sure to let you know.pyanodon wrote:Greetings!
We have our other mega structure...the Particle Accelerator. We have an idea here about how it will works in the game, but i really wanna hear your ideas too. If it´s good, we can add it to this structure as well. So, what a futuristic particle accelerator could bring to the game?
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Coolpyanodon wrote:Greetings!
We have our other mega structure...the Particle Accelerator. We have an idea here about how it will works in the game, but i really wanna hear your ideas too. If it´s good, we can add it to this structure as well. So, what a futuristic particle accelerator could bring to the game?
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kaueNP wrote:Hello,
Your mods looks really cool and I want try this soon as possible
but maybe this HighTech addon are almost finished so maybe will be better wait a little more
so...its almost finished?
love your machines/strutures gfx
aklesey1 wrote:I don't mean to be annoying - someone is asked before me, but what about the module parts and robot brains?
U are replacing bob's electronic components with ur new components which have more complexity
This mod will have some aspects of gas and oil prjcesing like methane, propene and etc - so will have some new recipes for plastics production? is it possible to consider some ways of synthetic glass production?
aklesey1 wrote:How to make formaldehyde which using in second chain?
I know hot ot get it in angel's petrochem but how about py way? we're definitely gonna need methanol
npuldon wrote:Feedback:
1) BRAVO on your art work. Really a big step up from vanilla. I hope the devs have seen this and have spoken with you about it. Definitely first class stuff. Do all those nice model make the save file a lot bigger than regular bobs+angels? Also, do they slow down FPS significantly when you have a full factory?
2) Personally, I would like more of a complexity progression for the 4 stages. The first stage seems like a to start with lot and the last stage not that much more. My two cents.
Question:
What's the viewpoint for single use items in the game? I would say their tediousness increases exponentially the longer the chain of single use items persists. I would like to see one link of a single use item in a chain max personally and limit the amount of single use items in general. When items have a singe use there is no reason to add them to the logistics network of belts, trains, and bots (if you even go that route) which I think takes about from the game play overall.
Cheers