Sales pitch:
- adaptive fuel consumption
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- beautiful rotational symmetry
- almost perfect neighbour bonus: Only 3% less efficiency than a 2xN setup
The reactor requires 12 water pipes from each side, so it is recommended to place it on a small island. You really need water on each side, trust me
![Wink ;)](./images/smilies/icon_e_wink.gif)
A simple combinator setup prevents the system from consuming too many fuel cells. Each reactor is numbered from 0 to 31. Only reactor 0 is unconditionally active. The current level of steam is used to determine how many reactors should be active to meet demand. Every 375 game ticks (200 seconds * 60 ticks/second / 32 reactors), one reactor is inspected to see whether its number is less than the number of reactors that should be active. If so, a single fuel cell is delivered to this reactor.
Suggestions for improvements are most welcome.
Blueprint URL:
- Version 1.1 https://pastebin.com/t2TWkmm4
- Version 1.4 https://pastebin.com/qrmCd5QF (Now with roboports, better aesthetics and more reliable circuitry!)