pY HighTech Discussion
Moderator: pyanodon
Re: [MOD 0.16.x] pY HighTech
Those bots look great. They do look low-tech. Almost steampunkish. The brown color helps.
Re: [MOD 0.16.x] pY HighTech
Why steam punk? Don't agree, but they looks good without any steam punk anyway
Nickname on ModPortal - Naron79
Re: [MOD 0.16.x] pY HighTech
romtos wrote:Those bots look great. They do look low-tech. Almost steampunkish. The brown color helps.
Thank you. They are supposed to be early game anyway. But can also be upgraded.
pY Coal processing mod
Discord: Pyanodon #5791
Discord: Pyanodon #5791
Re: [MOD 0.16.x] pY HighTech
Greetings!
Soon in your factorio
And yes, the early game pynobots will be unlocked in PyIndustry mod. The high-speed, hight-cargo advanced bots will be unlocked in PyHT.
Soon in your factorio
And yes, the early game pynobots will be unlocked in PyIndustry mod. The high-speed, hight-cargo advanced bots will be unlocked in PyHT.
pY Coal processing mod
Discord: Pyanodon #5791
Discord: Pyanodon #5791
Re: [MOD 0.16.x] pY HighTech
wooooooow so cool
i wish that py high tech was already done
i wish that py high tech was already done
Re: [MOD 0.16.x] pY HighTech
PY-NO-BOTS
Yeeeeaaahhhhhhh, sounds cool
And that design - so high-tech so beautiful
I'm waiting for this "SOON"
Yeeeeaaahhhhhhh, sounds cool
And that design - so high-tech so beautiful
I'm waiting for this "SOON"
Nickname on ModPortal - Naron79
Re: [MOD 0.16.x] pY HighTech
Epic Designs! Are they already animated with movement and everything? I'd love to see how they look in-game.pyanodon wrote:Greetings!
Soon in your factorio
And yes, the early game pynobots will be unlocked in PyIndustry mod. The high-speed, hight-cargo advanced bots will be unlocked in PyHT.
(and yes, I'm still here.)
Re: [MOD 0.16.x] pY HighTech
Due factorio limitations, i cant make them animated.
pY Coal processing mod
Discord: Pyanodon #5791
Discord: Pyanodon #5791
Re: [MOD 0.16.x] pY HighTech
Aw... Well it's still cool either way. I'm eager to get the chance to play with this mod.pyanodon wrote:Due factorio limitations, i cant make them animated.
Re: [MOD 0.16.x] pY HighTech
Greetings!! Today we finished our first mega structure to unlock late game. The QUANTUM COMPUTER!
What does that structure do? Well, instead of risk yourself sending stuff to space with dangerous rockets, you can SIMULATE it in a very advanced computer house and get the results in the safety of your planet. This building allows you to craft any science packs, even the space one (which is the simulations are for!) Feed it with high-tech materials and get your deserved space science pack (or lots of the others if you want )
edit: we´re missing the shadow in the preview...but dont worry, it will be on game.
edit 2: Soon to post the chain for the materials to feed the quantum computer.
What does that structure do? Well, instead of risk yourself sending stuff to space with dangerous rockets, you can SIMULATE it in a very advanced computer house and get the results in the safety of your planet. This building allows you to craft any science packs, even the space one (which is the simulations are for!) Feed it with high-tech materials and get your deserved space science pack (or lots of the others if you want )
edit: we´re missing the shadow in the preview...but dont worry, it will be on game.
edit 2: Soon to post the chain for the materials to feed the quantum computer.
pY Coal processing mod
Discord: Pyanodon #5791
Discord: Pyanodon #5791
Re: [MOD 0.16.x] pY HighTech
Pyanodon this structure is awesome, great work!
will rocket silo lose its value?
Waiting for particle accelerator
will rocket silo lose its value?
Waiting for particle accelerator
Last edited by aklesey1 on Sat Mar 17, 2018 6:42 pm, edited 1 time in total.
Nickname on ModPortal - Naron79
Re: [MOD 0.16.x] pY HighTech
That looks epic! Great work.
Re: [MOD 0.16.x] pY HighTech
aklesey1 wrote:Pyanodon this structure is awesome, great work!
will rocket silo lose its value?
Waiting for particle accelerator
Its an alternative to rockets.
pY Coal processing mod
Discord: Pyanodon #5791
Discord: Pyanodon #5791
Re: [MOD 0.16.x] pY HighTech
We'll be able to choose which science to get or it'll be arbitrarily?
I can assume the stimulation will take a long time
Will we need any resources for simulation process?
I can assume the stimulation will take a long time
Will we need any resources for simulation process?
Nickname on ModPortal - Naron79
Re: [MOD 0.16.x] pY HighTech
Yes you can choose. And yes it will devour energy.aklesey1 wrote:We'll be able to choose which science to get or it'll be arbitrarily?
I can assume the stimulation will take a long time
Will we need any resources for simulation process?
pY Coal processing mod
Discord: Pyanodon #5791
Discord: Pyanodon #5791
Re: [MOD 0.16.x] pY HighTech
Why not keep the intrigue - it'll be interesting when it'll be random, bcuz it means what i can get end game science packs just using big amounts of energy in big time period, this means that I do not need to make efforts to obtain and process the required materials for end game science packs like hi-tech science packpyanodon wrote:Yes you can choose. And yes it will devour energy.aklesey1 wrote:We'll be able to choose which science to get or it'll be arbitrarily?
I can assume the stimulation will take a long time
Will we need any resources for simulation process?
May be u can intoruduce second mode of wok of this structure, let it work in 2 modes - direct and random
Nickname on ModPortal - Naron79
Re: [MOD 0.16.x] pY HighTech
Read again...it still use resources.aklesey1 wrote:Why not keep the intrigue - it'll be interesting when it'll be random, bcuz it means what i can get end game science packs just using big amounts of energy in big time period, this means that I do not need to make efforts to obtain and process the required materials for end game science packs like hi-tech science pack
May be u can intoruduce second mode of wok of this structure, let it work in 2 modes - direct and random
pY Coal processing mod
Discord: Pyanodon #5791
Discord: Pyanodon #5791
Re: [MOD 0.16.x] pY HighTech
Pls excuse me which resources, examples pls?pyanodon wrote:Read again...it still use resources.aklesey1 wrote:Why not keep the intrigue - it'll be interesting when it'll be random, bcuz it means what i can get end game science packs just using big amounts of energy in big time period, this means that I do not need to make efforts to obtain and process the required materials for end game science packs like hi-tech science pack
May be u can intoruduce second mode of wok of this structure, let it work in 2 modes - direct and random
Nickname on ModPortal - Naron79
Re: [MOD 0.16.x] pY HighTech
And one question - do u think that the bob electrum alloy is useless? - gold + silver
Can gold + niobium or silver + niobium can have some applcications?
Can gold + niobium or silver + niobium can have some applcications?
Nickname on ModPortal - Naron79
Re: [MOD 0.16.x] pY HighTech
He's going to post another diagram showing us. He said in the post where he showed the megastructure.aklesey1 wrote:Pls excuse me which resources, examples pls?pyanodon wrote:Read again...it still use resources.aklesey1 wrote:Why not keep the intrigue - it'll be interesting when it'll be random, bcuz it means what i can get end game science packs just using big amounts of energy in big time period, this means that I do not need to make efforts to obtain and process the required materials for end game science packs like hi-tech science pack
May be u can introduce second mode of wok of this structure, let it work in 2 modes - direct and random