Sea block pack 0.2.4 has been released. Check first post for details.MurkyOwl wrote:Hi,
We had an issue with FNEI crashing the server on our Seablock Multiplayer map.
I believe the updated version of FNEI has fixed the above crash.
Sea block pack 0.2.4 has been released. Check first post for details.MurkyOwl wrote:Hi,
We had an issue with FNEI crashing the server on our Seablock Multiplayer map.
Yeah, I'm having another problem currently with charcoal - with whatever newer version of the mods that I picked up, you can no longer smelt wood blocks, even though FNEI clearly states that you can go wood blocks -> charcoal in the stone furnace. "Wood blocks cannot be smelt" is the only thing that pops up... Guess I'll revert a few mods back to non-current versions.jodokus31 wrote:There is currently the issue, that Bob has changed the recipe for standard transport belt to use tin plate in latest bobslogistics 0.16.13 from yesterday:
https://mods.factorio.com/mod/boblogistics/downloads
I guess, it will be resolved in the next hours, but I don't know if the solution will be sufficient for seablock, since tin requires more unlocked tech here than just mechanical refinement
I think, the best is to stick with versions of the mods, which Trainwreck listed in the first post
skipsinclair wrote:
Yeah, I'm having another problem currently with charcoal - with whatever newer version of the mods that I picked up, you can no longer smelt wood blocks, even though FNEI clearly states that you can go wood blocks -> charcoal in the stone furnace. "Wood blocks cannot be smelt" is the only thing that pops up... Guess I'll revert a few mods back to non-current versions.
I tried that. The only reasonable way to get sulfuric waste water is to make ethylene gas from sulfuric acid and ethanol, both of which you would need a lot. In the end processing crude oil to fuel isn't efficient anyway. Power production isn't anywhere near that of just making liquid fuel and enriched fuel blocks out of temperate farms, which is self sustained in my setup. And it's possible shortly after blue science, so I could directly go from coal pellets to enriched fuel blocks.mrvn wrote:Yesterday I've tried to build different power plants. The goal is to build something that is self contained. Needs no items from the outside and needs nothing taken out to keep running. Throwing some things into a clarifier or flare stack is acceptable (if not downright necessary) but the less the better. I also tried to stick to red/green science.
One thing I tried was to make crude oil and solid fuel from blue algae. But there is a problem: Blue algae need sulfuric waste water. And while the processing of the blue algae produces sulfuric waste water it doesn't produce enough to sustain a self contained power plant. And there doesn't seem to be any good way to produce sulfuric waste water. It's only produced in much more expensive processes like ore refining. A lot of the time they are loops too with little excess.
Is there some process that generates tons of sulfuric waste water for little cost that I'm missing or are blue algae (and therefore solid fuel) just totally unsuitable for a power plant?