[v453000] [0.16.5] rail split block visualization graphical glitch

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MicFac
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[v453000] [0.16.5] rail split block visualization graphical glitch

Post by MicFac »

Image
When building a rail constellation like shown in the picture and holding a rail signal, the train block visualisation shows the end of the (in this case yellow) block a second time right next to the rail (shown in the red box).


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Re: [wheybags] [0.16.5] rail split block visualization graphical glitch

Post by MicFac »

Still works in 0.16.6

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Re: [v453000] [0.16.5] rail split block visualization graphical glitch

Post by Charlemagne »

Here's another example in 16.6. I circled it in green. It happens every time this rail configuration occurs (I have it in a few places near where I am). There's another case where the endpoint is not duplicated but is still in the wrong location, but this happens with a slightly different rail configuration. Circled that one in green too. I'm attaching the save and the log as well.
two straight rails
two straight rails
Graphics bug.png (970.34 KiB) Viewed 6403 times
one straight rail
one straight rail
another example.png (658.48 KiB) Viewed 6403 times
Attachments
factorio-current.log
log
(11.57 KiB) Downloaded 132 times
.16 December.zip
save
(6.88 MiB) Downloaded 133 times

MicFac
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Re: [v453000] [0.16.5] rail split block visualization graphical glitch

Post by MicFac »

Still works in 0.16.7

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Re: [v453000] [0.16.5] rail split block visualization graphical glitch

Post by MicFac »

Still works in 0.16.12

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Re: [v453000] [0.16.5] rail split block visualization graphical glitch

Post by Rseding91 »

Thanks for the report. It's now fixed for the next version of 0.16.
If you want to get ahold of me I'm almost always on Discord.

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Re: [v453000] [0.16.5] rail split block visualization graphical glitch

Post by MicFac »

Rseding91 wrote:Thanks for the report. It's now fixed for the next version of 0.16.
The Bug still seems to work in 0.16.13.

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Re: [v453000] [0.16.5] rail split block visualization graphical glitch

Post by Koub »

But it is fixed for the next version of 0.16 :)
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Re: [v453000] [0.16.5] rail split block visualization graphical glitch

Post by MicFac »

Koub wrote:But it is fixed for the next version of 0.16 :)
So 0.16.14? Sorry but the bug still occurs in that version for me :?

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Re: [v453000] [0.16.5] rail split block visualization graphical glitch

Post by Koub »

Actually, it should have been corrected with 0.16.13 :
Fixed one of the curved rail segment visualizations wasn't aligned correctly. (55276)
However, the advantage of "Fixed for next release" is that it is always true :roll:
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MicFac
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Re: [v453000] [0.16.5] rail split block visualization graphical glitch

Post by MicFac »

Still works in 0.16.16.

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Re: [v453000] [0.16.5] rail split block visualization graphical glitch

Post by Rseding91 »

MicFac wrote:Still works in 0.16.16.
?

No it doesn't. Delete your cropcache.dat and or atlascache.dat files.
If you want to get ahold of me I'm almost always on Discord.

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Re: [v453000] [0.16.5] rail split block visualization graphical glitch

Post by Sifu »

Just to note for futur people having the same issue on futur versions:
The crop cache file name is actually crop-cache.dat (which is found in C:\Users\username\AppData\Roaming\Factorio).
I have yet to find the atlas cache file...

After deleting crop-cache.dat, the issue is still here for me on [0.16.16].
I have posted a new bug report earlier. viewtopic.php?f=7&t=56499
Attachments
WeirdLine.png
WeirdLine.png (373.49 KiB) Viewed 5838 times
Untitled.png
Untitled.png (21.55 KiB) Viewed 5838 times

Rseding91
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Re: [v453000] [0.16.5] rail split block visualization graphical glitch

Post by Rseding91 »

Sifu wrote:Just to note for futur people having the same issue on futur versions:
The crop cache file name is actually crop-cache.dat (which is found in C:\Users\username\AppData\Roaming\Factorio).
I have yet to find the atlas cache file...

After deleting crop-cache.dat, the issue is still here for me on [0.16.16].
I have posted a new bug report earlier. viewtopic.php?f=7&t=56499
I see now. I fixed it in normal res but it's also broken in high-res. It's now fixed for high res as well in the next version of 0.16.
If you want to get ahold of me I'm almost always on Discord.

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