Can't stop think about what will be in next potential update for angel's bio processing modArch666Angel wrote:
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Moderator: Arch666Angel
Can't stop think about what will be in next potential update for angel's bio processing modArch666Angel wrote:
Are you going to release an unofficial update for bio-processing mod?eformo wrote: Testing this out now - there's also the icon size that needs to be done with the Algae farms.
Edit: Once I got done with all the icon_size specifications in the bio-processing mod, this works.Yeah!
HammerPiano wrote:Are you going to release an unofficial update for bio-processing mod?eformo wrote: Testing this out now - there's also the icon size that needs to be done with the Algae farms.
Edit: Once I got done with all the icon_size specifications in the bio-processing mod, this works.Yeah!
It was a base game issue that should be fixed in 0.16.10. You might need to reset your chests or use save from 0.16.7 to not break your requesters.eformo wrote:I'm having difficulties since the 0.16.9 update.
Requester chests are doing just fine bringing in empty barrels and barrels of saline water. But barrels of purified water, sulfuric waste water, and nitric waste water are building up in storage and not getting pulled to the requester chests that are calling for them.
Is this a problem with 0.16.9? Or a problem with the mod? Or a PICNIC?
Thanks,
+1mtilsted wrote:What about "Angel's Components and Tech [BETA]". It don't work with 0.16 but just started a new game without that mod and I can't find anything missing.
So is it needed, or is it an old mod which should newer be used. (It have not been updated in 7 months ago, according to the website).
IceFire wrote:Came back to Factorio after the big 0.16 release, run the updates for my bobs+angels mods and currently the following 2 angels mods are incompatible
Angel's Components and Tech [BETA]
Void Extension for Angel's Refining
Is there an ETA on when those will get patched up to 0.16? How important is Components & Tech for the functionality of the rest of the Angel's mods?
The components and tech mod previously just provided some early game logistic bots to carry stacks of items very slowly.IceFire wrote:Ok but what about Components and Tech? How functional are the angels mods without it since it's not compatible with the latest Factorio version