Version 0.10.0

Information about releases and roadmap.
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ssilk
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Re: Version 0.10.0

Post by ssilk »

I moved the posting of user Jetex about update problems to the help board:

https://forums.factorio.com/forum/vie ... =18&t=4320
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Have you used the Advanced Search today?
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RawCode
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Re: Version 0.10.0

Post by RawCode »

there is shoud be option to disable replay tracking, savegames grow extra large over time and lag due diskIO.
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Re: Version 0.10.0

Post by Jetex »

Man I really like the new version but I can't update :cry:
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Re: Version 0.10.0

Post by ficolas »

Jetex wrote:Man I really like the new version but I can't update :cry:
Have you got experimental releases on?
Go to options and enable it if you dont.
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ssilk
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Re: Version 0.10.0

Post by ssilk »

ficolas, this is already in progress: https://forums.factorio.com/forum/vie ... =49&t=4347
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Re: Version 0.10.0

Post by Alfdaur »

kovarex wrote:[*]Cargo wagon can have filters in the inventory.
Is this implemented? I can't seem to find how to do this. I opened a cargo wagon, tried selecting a slot in the inventory, I've tried placing a smart inserter next to the cargo wagon. Nothing seems to work. What am I missing?
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Re: Version 0.10.0

Post by Gammro »

Use the middle mouse button. You can set a filter just like you would in the hotbar.
Ignore this
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Re: Version 0.10.0

Post by Rahjital »

Wait, you can set filters in the hotbar?
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Re: Version 0.10.0

Post by arl85 »

Rahjital wrote:Wait, you can set filters in the hotbar?
yes, middle clicking on an empty slot will popup a window where you set which item you want there.
and middle clicking on an already filled slot reserves that slot to the item that is currently occupying it.
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Re: Version 0.10.0

Post by Thourion »

arl85 wrote:yes, middle clicking on an empty slot will popup a window where you set which item you want there.
and middle clicking on an already filled slot reserves that slot to the item that is currently occupying it.
And ctrl + middle click to remove the reservation, but anyway, theres a bug report (LINK), about filters on trains. So while the toolbar is just fine, maybe you should wait until 0.10.1 to use filters on train wagons.
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Re: Version 0.10.0

Post by generalmek »

3 bugs.
1turrets sometimes not shoot(both) - its critical bug
2 i cant change on russian language
3 wth with shotguns? i play on hard(all normal settings, only enemy set to max) and very hard to destroy enemy's base

oil unlimited? i see 10% minimum. oil too fast gone(30min) if i complete free play at 30 hours

when you deploy game into steam?
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Re: Version 0.10.0

Post by arl85 »

generalmek wrote:3 bugs.
1turrets sometimes not shoot(both) - its critical bug
2 i cant change on russian language
3 wth with shotguns? i play on hard(all normal settings, only enemy set to max) and very hard to destroy enemy's base
all of them are already fixed for next release.
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Re: Version 0.10.0

Post by Alfdaur »

Gammro wrote:Use the middle mouse button. You can set a filter just like you would in the hotbar.
Ah thank you! Now I'll just wait for the next patch before I'll build my supply train. :)
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Re: Version 0.10.0

Post by generalmek »

arl85 wrote:
generalmek wrote:3 bugs.
1turrets sometimes not shoot(both) - its critical bug
2 i cant change on russian language
3 wth with shotguns? i play on hard(all normal settings, only enemy set to max) and very hard to destroy enemy's base
all of them are already fixed for next release.
when will be next realise? again need wait 3 month before we can play? ))
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Nova
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Re: Version 0.10.0

Post by Nova »

Maybe this friday.
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Re: Version 0.10.0

Post by Rahjital »

slpwnd wrote:The 0.10.1 will be released on Friday. There are quite a few fixes and some of them are for rather annoying bugs (turrets not shooting, etc.).
Said by the devs in the Friday Facts #38 thread.
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Re: Version 0.10.0

Post by cube »

Should be tomorrow :-)
I have no idea what I'm talking about.
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Re: Version 0.10.0

Post by kovarex »

cube wrote:Should be tomorrow :-)
Would be true, if it would be thursday today :)
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Re: Version 0.10.0

Post by Rahjital »

Awww cube, you got my hopes up already! Way to crush them, kovarex. :lol:
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Re: Version 0.10.0

Post by generalmek »

what about medikit?
receipt fish+2plastic+2iron plate. heal eating fish stupid ))) better capture some earthworms

will be nice some stuf for teraform. and water will be limited into pounds, need will be take shovel and dig ))) but monsters must swimming

i want play on hard try survive but need some new monsters and hazard (shtorm?flood(need doors)?vulcan?) give me hard play :twisted:

and 1 question what i can make with pistol and shotgun? i can destroy or recycle? because i drop them to chest and use some granades. i dislike use granades and mines in this game its not comfortable and not efective better craft some shells and shoot from battle shotgun any enemy. flame thrower looks nice but week and damage you self. monsters not fear this lighter and explode
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