Multiplayer Individual Starting Spawns Scenario (0.17 Update)
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- Burner Inserter
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Re: Multiplayer Individual Starting Spawns Scenario
whether it is possible to make your scenario with the fashion https://mods.factorio.com/mods/Zillo7/T ... sion/15725, when disconnected RSO- ore appears, but the functions of growth and destruction do not show new ore
- SupplyDepoo
- Filter Inserter
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Re: Multiplayer Individual Starting Spawns Scenario
Is there an option to generate ores and trees in a more natural, semi-random style?
Re: Multiplayer Individual Starting Spawns Scenario
I don't have a good way to spawn natural starting resources at the moment. There's a way to do it using the map gen settings with multiple starting points but they need to be pre-allocated before hand if they are to work. So you can't easily create new spawns while the map is already started if that makes sense.
Re: Multiplayer Individual Starting Spawns Scenario
Scenario is updated for 0.17.
GitHub here: https://github.com/Oarcinae/FactorioSce ... e/dev_0.17
Some details here: https://www.reddit.com/r/factorio/comme ... _scenario/
GitHub here: https://github.com/Oarcinae/FactorioSce ... e/dev_0.17
Some details here: https://www.reddit.com/r/factorio/comme ... _scenario/
Re: Multiplayer Individual Starting Spawns Scenario (0.17 Update)
Is it possible to play this scenario with Bobs + Angels? Will be fun
Re: Multiplayer Individual Starting Spawns Scenario (0.17 Update)
or perhaps bobs or angels only, for a multiplayer scenario map bobs+angels might be a bit heavy on the hardware ^^
Re: Multiplayer Individual Starting Spawns Scenario (0.17 Update)
@SpleT It requires a bit of modification to add the correct starting resources, but yes it should be possible.
I'm working on some changes to make adding bobs/angels easier.
I'm working on some changes to make adding bobs/angels easier.
Re: Multiplayer Individual Starting Spawns Scenario (0.17 Update)
I have added a recent update that makes it easier to configure the starting resources. You will have to manually choose which ones you want, but now all you have to do is edit the config.lua file and you can set whatever starting resources you want.
Player needs to start over [solved]
Hi, we are a group of 6 adventurers playing your scenario and we love it!
There is one problem we need help with. A new fellow joined the group, he got his new spawn location, all fine. But he screwed up by not building a defense in due time, so he got overrun by biters and now his spawn location is in enemies' hands. Whenever resurrected he gets killed imediately.
Is there a way to give him a new spawn location so that he can start all over? Any other ideas? What about surface.delete_chunk()?
Thanks for any help!
Willi
[edit] Solved the problem ourselves using commands:
There is one problem we need help with. A new fellow joined the group, he got his new spawn location, all fine. But he screwed up by not building a defense in due time, so he got overrun by biters and now his spawn location is in enemies' hands. Whenever resurrected he gets killed imediately.
Is there a way to give him a new spawn location so that he can start all over? Any other ideas? What about surface.delete_chunk()?
Thanks for any help!
Willi
[edit] Solved the problem ourselves using commands:
Code: Select all
/c game.remove_offline_players({"name"})
/c global.playerSpawns["name"] = nil // not sure if this is needed and has an effect
Re: Player needs to start over [solved]
Hi! Glad you are enjoying the scenario!
If you are playing the latest 0.17 version, any admin can click on the "Info" button at the top left to either Ban or Restart players.
If you are playing an older version, then you can run
Code: Select all
/c DisplayWelcomeTextGui(game.players["player_name"])
Re: Multiplayer Individual Starting Spawns Scenario (0.17 Update)
Great, thanks for your reply. It's a shame that nobody realized the option under the Info button...
Re: Multiplayer Individual Starting Spawns Scenario (0.17 Update)
Hello,
I have not been able to make the scenario work. I use New game > Scenario > your scenario and after clicking on confirm I get the following error message.
I have tried disabling all my mods and redownloading / reinstalling the scenario, to no avail.
Would anyone know what exactly is wrong ?
I am using the latest Factorio version on Steam.
Thank you very much.
I have not been able to make the scenario work. I use New game > Scenario > your scenario and after clicking on confirm I get the following error message.
I have tried disabling all my mods and redownloading / reinstalling the scenario, to no avail.
Would anyone know what exactly is wrong ?
I am using the latest Factorio version on Steam.
Thank you very much.