Since nothing like disabling recipes occurs in the base game, I shouldn't be too surprised no one has found this bug before.
When the disabling is too frequent (once a second or so), the auto-trash GUI becomes extremely hard to use.
Steps to reproduce the bug:
1) Start a new game.
2) Research auto trash slots & regular trash slots
3) Set at least 1 auto-trash filter
4) Disable a recipe that you haven't unlocked yet
I used the following code to disable the recipe (which was already disabled at the time):
Code: Select all
/c game.forces.player.recipes[ \"landfill\" ].enabled = false