[Rseding91] [15.33]Animated objects are jumping very far from start area

This subforum contains all the issues which we already resolved.
Post Reply
kapaer
Burner Inserter
Burner Inserter
Posts: 9
Joined: Wed Jun 07, 2017 10:53 am
Contact:

[Rseding91] [15.33]Animated objects are jumping very far from start area

Post by kapaer »

Animated objects (player, assembling machines etc.) are jumping/shaking very far from start area (>262,144 tiles).
https://youtu.be/71wR30RM0wE

That happens: ABS(posX)>=0x40000 or ABS(posY)>=0x40000 .
It looks like a significant figure of a floating point was exceeded, and an error has occurred to the indication location of the Sprite.
Of course, an ordinary player doesn't go to such far place. :P

Rseding91
Factorio Staff
Factorio Staff
Posts: 13209
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [15.33]Animated objects are jumping very far from start area

Post by Rseding91 »

Can you upload a save file that shows the problem?
If you want to get ahold of me I'm almost always on Discord.

kapaer
Burner Inserter
Burner Inserter
Posts: 9
Joined: Wed Jun 07, 2017 10:53 am
Contact:

Re: [15.33]Animated objects are jumping very far from start area

Post by kapaer »

Rseding91 wrote:Can you upload a save file that shows the problem?
Ok, please show comments of map screen.
https://1drv.ms/u/s!AgBRHXHbvpGfh3AY6eASlLXpEpnU

Rseding91
Factorio Staff
Factorio Staff
Posts: 13209
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [Rseding91] [15.33]Animated objects are jumping very far from start area

Post by Rseding91 »

Thanks for the report. It's now fixed for 0.16.
If you want to get ahold of me I'm almost always on Discord.

Post Reply

Return to “Resolved Problems and Bugs”