Animated objects (player, assembling machines etc.) are jumping/shaking very far from start area (>262,144 tiles).
https://youtu.be/71wR30RM0wE
That happens: ABS(posX)>=0x40000 or ABS(posY)>=0x40000 .
It looks like a significant figure of a floating point was exceeded, and an error has occurred to the indication location of the Sprite.
Of course, an ordinary player doesn't go to such far place.
[Rseding91] [15.33]Animated objects are jumping very far from start area
Re: [15.33]Animated objects are jumping very far from start area
Can you upload a save file that shows the problem?
If you want to get ahold of me I'm almost always on Discord.
Re: [15.33]Animated objects are jumping very far from start area
Ok, please show comments of map screen.Rseding91 wrote:Can you upload a save file that shows the problem?
https://1drv.ms/u/s!AgBRHXHbvpGfh3AY6eASlLXpEpnU
Re: [Rseding91] [15.33]Animated objects are jumping very far from start area
Thanks for the report. It's now fixed for 0.16.
If you want to get ahold of me I'm almost always on Discord.