As mentioned in the title this is about diesel and steam trains. I would personally like to see a progression in train technology as i progress through the game.
Tier 1 could start with a basic tank locomotive which would be easy to build( 1 steam engine, 1 tank, 20 steel?) it could burn all solid fuels. The cons would be it would use water as a resource, only have 1 fuel slot, and would have a max car limit of 3. It would be almost like what normal people use trains for, just using them to haul ore between the main base and whatever outpost.
Tier 2 would be more like a challenger engine, and would be more expensive ( 2 tanks and 20 engines 10 steel) the pros over the basic engine would be 3 fuel slots, double the water load, and it would be more water efficient. But mainly the amount of cars would be raised to 10 (Maybe 15). Cons would be no reverse?
Now tier 3 would be diesel electric engines they would be the most expensive( 20 electric engines, 10 electronic circuits, 4 tanks) this one would be special because they would need light oil to run but would have the greatest advantage of being able to link together and carry an infinite amount of cars. These would also be the most efficient in terms of fuel to move cargo wagons. and lastly double headed trains could be used for one track systems.
In my Own little sick and twisted world this adds a lot of variety and realism( really i just want a huge train-yard with different types of engines and trains to play with )
Bellow are pics of a challenger engine and a smaller tank engine and personally i love the model for the current diesel loco. in the game.
Steam/diesel locomotives
Moderator: ickputzdirwech
Steam/diesel locomotives
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Re: Steam/diesel locomotives
Added to viewtopic.php?f=80&t=17734 New types of vehicles (train, tank, car, plane, ship...)
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- bobingabout
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Re: Steam/diesel locomotives
I am a fan of saddle tanks.
Re: Steam/diesel locomotives
Mods...
https://mods.factorio.com/mods/goldsword44/JunkTrain (cheap, slow, easy to research)
https://mods.factorio.com/mods/Hermios/RailPowerSystem electric with electric rails
https://mods.factorio.com/mods/GotLag/N ... ocomotives (takes uranium fuel, bigger, faster, more poweful)
There's other train mods; electric trains adds a few tiers - but uses transmit to anywhere power
fusion train - uses no fuel
angel's petrochemical train - a beautiful train that's just a standard train
https://mods.factorio.com/mods/goldsword44/JunkTrain (cheap, slow, easy to research)
https://mods.factorio.com/mods/Hermios/RailPowerSystem electric with electric rails
https://mods.factorio.com/mods/GotLag/N ... ocomotives (takes uranium fuel, bigger, faster, more poweful)
There's other train mods; electric trains adds a few tiers - but uses transmit to anywhere power
fusion train - uses no fuel
angel's petrochemical train - a beautiful train that's just a standard train
Re: Steam/diesel locomotives
Yuoki (https://mods.factorio.com/?q=Yuoki&tags=trains) - its just trains.d3x0r wrote:Mods...
https://mods.factorio.com/mods/goldsword44/JunkTrain (cheap, slow, easy to research)
https://mods.factorio.com/mods/Hermios/RailPowerSystem electric with electric rails
https://mods.factorio.com/mods/GotLag/N ... ocomotives (takes uranium fuel, bigger, faster, more poweful)
There's other train mods; electric trains adds a few tiers - but uses transmit to anywhere power
fusion train - uses no fuel
angel's petrochemical train - a beautiful train that's just a standard train
- bobingabout
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- Posts: 7352
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Re: Steam/diesel locomotives
I am jelous.steinio wrote:Yuoki (https://mods.factorio.com/?q=Yuoki&tags=trains) - its just trains.
I would love to make a mod all about trains. But...
I can't do graphics.
and a train mod without new graphics...
Pointless.
I added train MK2, MK3, armored and Armored MK2 to my Logistics mod, but they all look like the base game train. I could, and would go so much further with this if I had the graphics.
Now, I know I can't add electric trains how I'd want to (power the tracks) but with the new nuclear fuel logic, I could add battery packs as a fuel type. I could even create a special fuel type for each type of train (Steam costs wood+water or coal+water etc, Diesel requires fuel processing then costs barrels and diesel fuel, electric costs batteries, etc), a bit hacky, but offers variety.
If only I had the graphics.
Re: Steam/diesel locomotives
Rail Power System (already mentioned above) adds electric trains; they actually have invisible accumulators built along the track that the trains pull from.... works pretty goo though.bobingabout wrote:Now, I know I can't add electric trains how I'd want to (power the tracks) but with the new nuclear fuel logic, I could add battery packs as a fuel type. I could even create a special fuel type for each type of train (Steam costs wood+water or coal+water etc, Diesel requires fuel processing then costs barrels and diesel fuel, electric costs batteries, etc), a bit hacky, but offers variety.steinio wrote:Yuoki (https://mods.factorio.com/?q=Yuoki&tags=trains) - its just trains.
If only I had the graphics.
I've only see 2 mods with actual train models - angels petrochem and junktrains; I too wish I could do the graphics