spoils the eyesight.

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
linx123
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spoils the eyesight.

Post by linx123 »

Starting with version 20, the game began to move in jerks! And spoils the eyesight. It became unpleasant to play! And hard.

https://vk.com/video512582_456239150 - video
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Re: spoils the eyesight.

Post by Twinsen »

I believe it is related to the base being to big and the computer can't keep up.

We will need more information, including a screenshot with "show-time-usage"
Press F4 and select "show-time-usage" and "show-fps".
Also describe with more details when the slowdown occurs.
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Re: spoils the eyesight.

Post by linx123 »

Серьёзно (((!) Я что один кто заметил и кого напрягает эта проблема??

Во время ходьбы картинка ужасна даже глаза болят и на базе это ещё хуже и заметнее.
Ну ок сделаю ещё видео (

До версии 20 Я играл в другую карту и там тоже всё застроено и такой заметной проблемы не было!
**
Seriously (((!)I'm that one who noticed and who is bothered by this problem ??

During the walk, the picture is terrible, even the eyes ache and on the base it's even worse and more noticeable.
Well, ok I'll make another video (

Until version 20 I played in another card and there too everything was built up and there was no such noticeable problem!
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Re: spoils the eyesight.

Post by sillyfly »

I can only speak for myself, but I'm entirely not sure what you mean. You linked a 3+ hour video, and the few seconds I saw of it seemed fine...
Maybe try to make a short video only showing the problem, and specify where exactly it is noticeable?
linx123
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Re: spoils the eyesight.

Post by linx123 »

Где прекрасно? картинка не чётка при ходьбе! ещё и повисает. ФПС проседает.
Даже когда стоишь, анимация конвейера странно работает.
**
Where is it beautiful? A picture is not a rosary when walking! Still hangs. The FPS subsides.
Even when standing, the animation of the pipeline works strangely.

GTX765m
I7 - 4xxx

doom 2016 - HD 60fps
OpenTTD - 8000x4000 maps 60fps
ANNO 2070 60 fps
XCOM 2 - HD 60fps
starcraft HD 60fps

BUT
FACTORIO 2D - ~10fps
!!!LOL!!!
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Re: spoils the eyesight.

Post by Loewchen »

linx123 wrote:Where is it beautiful? A picture is not a rosary when walking! Still hangs. The FPS subsides.
Even when standing, the animation of the pipeline works strangely.

GTX765m
I7 - 4xxx

doom 2016 - HD 60fps
OpenTTD - 8000x4000 maps 60fps
ANNO 2070 60 fps
XCOM 2 - HD 60fps
starcraft HD 60fps

BUT
FACTORIO 2D - ~10fps
!!!LOL!!!
If you would actually post the information twinsen asked for, we might actually be able to do something about it, but you seem to be more interested in complaining than in getting help.
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Re: spoils the eyesight.

Post by linx123 »

linx123
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Re: spoils the eyesight.

Post by linx123 »

15.23 Ок исправили немного! уже лучше.
Но картинка на скоростях немного повисает а фпс в норме.
**
15.23 Ok corrected a little! Already better.
But the picture at speeds a little hangs and the FPS is normal.
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Re: spoils the eyesight.

Post by linx123 »

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Re: spoils the eyesight.

Post by TruePikachu »

Seriously, why do people continue to use `.rar` when there are things that are both far better and 100% free? To note, the archive provided not only has the entire save directory (and none of the required mods), but also has very little actual compression.

Code: Select all

   0.003 2017-06-26 21:45:55; Factorio 0.15.23 (build 30400, win64, steam)
   0.003 Operating system: Windows 10 (version 1607) 
   0.003 Program arguments: "E:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.003 Read data path: E:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.003 Write data path: C:/Users/Linx123/AppData/Roaming/Factorio
   0.003 Binaries path: E:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.018 System info: [CPU: Intel(R) Core(TM) i7-4700HQ CPU @ 2.40GHz, 8 cores, RAM: 14253MB]
   0.040 Display options: [FullScreen: 1] [VSync: 1] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
   0.044 Available display adapters: 2
   0.044  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 765M {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.044  [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 765M {0x8000001, [1920,0], 1280x1024, 32bit, 75Hz}
   0.045 Create display on adapter 0. Size 1280x720 at position [310, 162].
   0.161 Initialised Direct3D:[0] NVIDIA GeForce GTX 765M; driver: nvldumdx.dll 22.21.13.8233
   0.169     Video memory size (dedicated video/dedicated system/shared system/available): 2017/0/7126/4088 MB
   0.216 DSound: Starting _dsound_update thread
   0.217 Device reset internal.
   0.218 DSound: Enter _dsound_update; tid=7536
   0.220 Desktop composition is active.
   0.220 WARNING: You have vsync and desktop composition enabled on Direct3d. Consider disabling vsync to increase performance on some confirgurations.
   0.220 Graphics settings preset: high
   0.221 Graphics options: [Graphics quality: high] [Video memory usage: high] [Light scale: 100%] [DXT: auto]
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   5.634 Loading mod supportive-weapons 0.2.0 (data-final-fixes.lua)
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   6.329 Info PlayerData.cpp:58: Local player-data.json available, timestamp 1498502640
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  84.637 Loading sounds...
 132.314 Custom inputs active: 10
 133.683 Factorio initialised
---

Have you tried disabling vsync?
linx123
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Re: spoils the eyesight.

Post by linx123 »

нет, Я всегда и везде играю только с V-Синк и он включён как по умолчанию для всех программ моего пк насильно.

И конечно у меня всегда и насильно включена Тройная буферизация.

No, I always and everywhere play only with V-Sink and it is included as the default for all programs of my PC forcibly.

And of course I always forcibly included Triple Buffering
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Re: spoils the eyesight.

Post by linx123 »

I would not like to see a change of picture or half of new pictures! Or pieces of new pictures!
So only v-sync).

Let's say it's fair) This is your cant.
I play all the time in all games! And only with your such problem since version 20.
The game is inoperable and has a headache ... either fix or return money only for the sake of the factorio I will not change the settings of the video driver.
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Re: spoils the eyesight.

Post by Dooces »

I have this problem lately as well, 60/60, but i stutter randomly when i walk, very noticeable
http://imgur.com/a/KA7mr

no mods, and it feels like lag spikes, but happens even when base is idle, and with stable latency.

"level" pops up during the stutter, perhaps just coincidence though?
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Re: spoils the eyesight.

Post by sillyfly »

Dooces wrote:I have this problem lately as well, 60/60, but i stutter randomly when i walk, very noticeable
http://imgur.com/a/KA7mr

no mods, and it feels like lag spikes, but happens even when base is idle, and with stable latency.

"level" pops up during the stutter, perhaps just coincidence though?


Could you post your log file as well? Also - what GPU / how much VRAM do you have?
If the stutters occur when moving I guess they may be related to swapping atlas textures in/out of VRAM. You can try reducing GFX quality or lowering the Texture Atlas size, or maybe disabling the specialized atlases.
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Re: spoils the eyesight.

Post by Twinsen »

Dooces wrote:I have this problem lately as well, 60/60, but i stutter randomly when i walk, very noticeable
http://imgur.com/a/KA7mr

no mods, and it feels like lag spikes, but happens even when base is idle, and with stable latency.

"level" pops up during the stutter, perhaps just coincidence though?
By the look of it it's the size of the base. At this size things like train pathfinder could create some performance spikes. Providing the save could help us. (make sure it still happens when you load the save yourself).

It might also be related to the server or to network lag spikes so try this in single player.

Also having other debug options(such as active state and active chunks) on is highly not recommended since they are not optimized at all.
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Re: spoils the eyesight.

Post by rorror »

Well for some part i must a agree with the poster.

Since some version of 0.15.x series i have the same issue as the poster. Since then i have turned v-sync off. (With all older versions, 12/13/14 i have played with v-sync on)
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Re: spoils the eyesight.

Post by Syllus »

Does OP or anybody else who experiences this use multiple monitors on a GeForce card? I noticed that OP is a Twitch streamer, so multiple monitors seems likely.

I may or may not be experiencing the same problem:
Most of the time, Factorio runs fine. I can play for 10+ hours with a very large base in a very large world without any hiccups whatsoever. But if I close the game and wait some arbitrarily long time (6+ hours to days) without rebooting, then the next time I start Factorio it stutters constantly -- like every 3 frames. Even in a completely new game with all mods disabled. I never experienced this in 0.14. I haven't fully diagnosed it yet, but I've found a couple things I can do that fix it:
  • - Reboot computer
    OR
    - Turn of my non-primary monitors, turn them back on, then start Factorio (they're connected via DisplayPort, so Windows actually removes them and adds them back again) - see more details in "Thoughts" below
Things which definitely did NOT fix it:
  • - toggling vsync (I usually play with it off)
    - disabling mods
    - shutting down all other apps, restarting steam & Factorio
Thoughts:
- I use 3 monitors. Center one is a gsync monitor running at 144Hz, other 2 run at 60Hz, and I play on the center monitor in fullscreen windowed mode with gsync on
- I likely installed a new Geforce driver at some point since 0.15 came out
- Only Factorio has this problem
- I'm on the Factorio beta branch via Steam and have been experiencing this for probably a month or longer (guessing)

Good chance GeForce driver is to blame, though I don't know why it only affects Factorio. I see no problems in the other games I play. GSync and/or refresh rate may also play a role.

Since it takes an arbitrarily very long time to reproduce, it's difficult to try things like other drivers and be certain about the results. If I get some time, I'll see if I can find a way to make it happen faster.

My system:
OS: Windows 10 Pro build 14393 (last November update)
Motherboard: Gigabyte P67A-UD7-B3
Processor: Intel i7-2600K @ 3.4-3.7 GHz
RAM: 16GB
GPU: GeForce 980 GTX 4GB
Monitors: HP ZR24w @ 1200x1920 60Hz (left), Asus ROG PG279Q @ 2560x1440 144Hz w/ GSync (center), HP ZR24w @ 1920x1200 60Hz (right)
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Re: spoils the eyesight.

Post by Syllus »

I just realized I never tried disabling high quality graphics when it happens. I'll give that a shot next time for sure. Maybe there's some kind of VRAM management bug...
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Re: spoils the eyesight.

Post by Syllus »

Well, I managed to get back into the state again once and noticed a few things:
  • - Changing quality settings in Factorio had no effect
    - Disabling just the left monitor had no effect
    - Disabling GSync on the primary monitor decreased the stuttering, but did not remove it completely
    - Switching primary monitor to 60Hz (with GSync) fixed the problem, but it returned when I switched back to 144Hz
    - "Loading Map" progress bar stutters a bit when I'm in this state too
    - I think I noticed some minor stuttering when I played a YouTube video on the right monitor while also loading Factorio
That last point in particular makes me suspect NVidia over Factorio... Guess I should move this to their forums (though past experience has shown that they're very unreliable when it comes to fixing user-reported bugs)
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Re: spoils the eyesight.

Post by MichaelJohnson »

Yes, This game spoils the eyesight But I use G-Sync gaming Monitor which helps to see the clear pictures. I like this game and G-Sync Monitor helps me to play my favorite game easily.
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