unfortunately that's the result of how the base game handles resources. It makes it quite hard to balance how often things show up with the controls the game provides. I've basically reduced most of my fields to "as often as stone" or "as often as iron/copper/coal", or for the fluids "as often as oil" because if you play with them even further, you can quite easilly end up where either they don't spawn at all, or you flood the map with them.crysanja wrote:Small issue with the spawn rate of ores.
I put the resources to very few patches, however i find lots and lots of the same stuff, close together.
I did very little exploration(about an area of 5-7 radar2) and i already found 2x gold, 4xnickel, 3xbauxit, 3xrutile, 2x zinc, 2xoil and lots of other things.
Here is a map:
https://drive.google.com/file/d/0B6z8yK ... sp=sharing
Because there are 4 tiers of boiler and only 3 tiers of steam engine, so the MK3 steam engine is on par to build as the MK4 boiler.Recon777 wrote:Why do the Mk3 boilers require invar and brass, but the Mk3 steam engines require titanium? Seems to be quite the tech disparity there.
As for the debate about steam consumption vs temperature... see here: viewtopic.php?f=16&t=48131
As things stand now, it doesn't matter which boiler you use with which generator, you NEVER lose anything, either the power created by the steam engine will be lower than the steam engine rating if the steam temperature is too low, or the steam consumption will be less as it makes effective use of the higher temperature.
But yes, a higher tier boiler will consume MORE fuel because it is heating the water to a higher temperature. It's not wasting the fuel, it's just doing more work within the same amount of space.