Wait... Question.rhyser9 wrote:I'm having a problem where whenever I blueprint an adjusted inserter (different pickup/dropoff/offset), the blueprint ghost shows the correct settings, but when the item is actually placed, the inserter reverts back to default settings. This is especially frustrating with large blueprints, as I have to go through and fix the settings for ~50 long inserters. The only info I can find about this is back from ~9 months ago during 0.13, and nothing more recent. Any suggestions?
When you place the blueprint, is the ghost that is actually placed wring, or is it at the point where the bot places the inserter that it goes wrong?
If it's when you stamp the blueprint, I may need to look at my code (Make sure the over ride options in the logistics inserter GUI are turned off). If it's the point where the robot places the entity on the ghost... you'll need to make an official bug report.
It's on the list.NewSwiss wrote:Ok, I just now got into a 0.15 Bob's (+Angel's) campaign after not playing for a few months and I need to know: what is the deal with space science packs? How do I get them? Are they an output of rocket silos? And how many do you get per rocket launched?
Also, is there still no chemical process for wood-to-coal conversion? Is that still on the to-do list?
Thanks!