3 players connected over internet, 1 connected over LAN. 3 remote players desynced. All players were standing still. Desync seemed to happen exactly when 1 remote player manually connected a power pole to a switch with a copper cable, but this might be a coincidence.
Desync report attached.
[0.15.2] Server desync
Re: [0.15.2] Server desync
Post the actual report, see my signature.
Re: [0.15.2] Server desync
Just read the FFF about this. Here's the report...
Re: [0.15.2] Server desync
This should be fixed in 0.15.10.
If you want to get ahold of me I'm almost always on Discord.