Trains

Don't know how to use a machine? Looking for efficient setups? Stuck in a mission?
Nesokas
Burner Inserter
Burner Inserter
Posts: 5
Joined: Sat May 17, 2014 12:30 pm
Contact:

Trains

Post by Nesokas »

Hello,

I'm trying to build a train system, however my train keeps telling me that he has "no path" despite the station being right in from of it :s

Image
Image
Image

What I'm I doing wrong?
Gammro
Filter Inserter
Filter Inserter
Posts: 361
Joined: Wed Oct 09, 2013 1:45 pm
Contact:

Re: Trains

Post by Gammro »

What I'm I doing wrong?
First of all: Your images aren't working :P

I'm going to do some guesswork now:
Can you check if anywhere on the track, is a signal that points in the opposite direction? If the train can only go towards a signal that is pointing in the other direction, the train will refuse to go there.
Ignore this
User avatar
Drury
Filter Inserter
Filter Inserter
Posts: 794
Joined: Tue Mar 25, 2014 8:01 pm
Contact:

Re: Trains

Post by Drury »

A common case with push-pull services is train stops not facing the ends of the rail, but without working pics we can only guess.
Nesokas
Burner Inserter
Burner Inserter
Posts: 5
Joined: Sat May 17, 2014 12:30 pm
Contact:

Re: Trains

Post by Nesokas »

Sorry about that :s
I don't know how to make the images work correctly then, sorry.
These are the links:
https://docs.google.com/document/d/1KsQ ... sp=sharing
https://docs.google.com/document/d/1Gxb ... sp=sharing
https://docs.google.com/document/d/1xLU ... sp=sharing

I also tried to manually ride it and it could go all the way around...
By the way I don't have any signals on the track...
Thank you anyway for the replies ;)
Gammro
Filter Inserter
Filter Inserter
Posts: 361
Joined: Wed Oct 09, 2013 1:45 pm
Contact:

Re: Trains

Post by Gammro »

I'm not entirely sure, but maybe trains at least need some signals to function automated? I never actually tried to run trains without any signals.

Concerning image hosting: The easiest way to make the images work is by uploading the image files themselves to a host like imgur.com. Right now, you've given a document file to the forum software, which it can't interpret as an image.
Ignore this
Nesokas
Burner Inserter
Burner Inserter
Posts: 5
Joined: Sat May 17, 2014 12:30 pm
Contact:

Re: Trains

Post by Nesokas »

About the images:
yes.. I fill dumb about that :p but I made them go as images in google drive correctly (not as documents) and the result was the same. I'll try imgur.com next time, thanks ;)

About the trains:
I'll try to put some signals up then, see if that helps...
BurnHard
Filter Inserter
Filter Inserter
Posts: 519
Joined: Mon Oct 21, 2013 5:08 pm
Contact:

Re: Trains

Post by BurnHard »

Have you tried to take the train from the track and re-placing it.?
User avatar
Drury
Filter Inserter
Filter Inserter
Posts: 794
Joined: Tue Mar 25, 2014 8:01 pm
Contact:

Re: Trains

Post by Drury »

Seems to me like the problem lies further ahead. Are you sure all the rails are properly connected? Can you share the savegame?
Nesokas
Burner Inserter
Burner Inserter
Posts: 5
Joined: Sat May 17, 2014 12:30 pm
Contact:

Re: Trains

Post by Nesokas »

Here is the save game:
https://drive.google.com/file/d/0BwWt8x ... sp=sharing

hope it helps...
BurnHard
Filter Inserter
Filter Inserter
Posts: 519
Joined: Mon Oct 21, 2013 5:08 pm
Contact:

Re: Trains

Post by BurnHard »

I have had a look into your savegame.. You built the station one square too high. Its not near a straight railwaytrack now. You seem to have build the station, then deconstructed the tracks nearby. Just rebuild the train station or rebuild the loop with adding at least one straight track element near the station.

By the way, craft a pickaxe tool. It also speeds up picking up and deconstructiong items like tracks or assemblers.
Last edited by BurnHard on Sat May 17, 2014 3:13 pm, edited 1 time in total.
Nesokas
Burner Inserter
Burner Inserter
Posts: 5
Joined: Sat May 17, 2014 12:30 pm
Contact:

Re: Trains

Post by Nesokas »

It worked :D thanks
Post Reply

Return to “Gameplay Help”