game flickers > I restart game > game stuck @40% loading

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mophydeen
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game flickers > I restart game > game stuck @40% loading

Post by mophydeen »

factorio steam 0.15.9
fedora 25
mods: creativemode, bottleneck



after a while the game starts to flicker.
I quit the game, I launch the game, It gets stuck loading (40%)

my solution: reboot pc.

ps: this has happened a few times in the last few days.
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Re: game flickers > I restart game > game stuck @40% loading

Post by Loewchen »

The position when it is pausing usually suggests that it ran out of VRAM, do you know how much you have?
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Re: game flickers > I restart game > game stuck @40% loading

Post by Rseding91 »

mophydeen wrote:
Loewchen wrote:The position when it is pausing usually suggests that it ran out of VRAM, do you know how much you have?
6gb + 6gb swap
VRAM not RAM.
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Re: game flickers > I restart game > game stuck @40% loading

Post by mophydeen »

Rseding91 wrote:
mophydeen wrote:
Loewchen wrote:The position when it is pausing usually suggests that it ran out of VRAM, do you know how much you have?
6gb + 6gb swap
VRAM not RAM.
gtx 480 : 1.5gb ?
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Re: game flickers > I restart game > game stuck @40% loading

Post by mophydeen »

after this flickering:
- save map
- exit factorio
(auto update steam 0.15.12)
- relaunch factorio
- stuck at 42%
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Re: game flickers > I restart game > game stuck @40% loading

Post by Rseding91 »

Try going into the config file and setting "atlas-specialization" to false.
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Re: game flickers > I restart game > game stuck @40% loading

Post by mophydeen »

Rseding91 wrote:Try going into the config file and setting "atlas-specialization" to false.
(during playing: graphics-quality low > very-low & video-memory-usage: medium > low, not rebooted yet)

after the flickering I quit the game
And successfully relaunched factorio without reboot (new settings).
set back graphic settings: graphics-quality low & video-memory-usage: medium
quit
relaunch
=> stuck again at 40% : cropping bitmaps
kill -9
relaunch
=> stuck again at 41% : loading sprites
kill -9
exit steam
relaunch steam & factorio
=> stuck again at 40% : cropping bitmaps
config.ini: graphics-quality low > very-low & video-memory-usage: medium > low
relaunch
=> game loads
quit
config.ini: graphics-quality low & video-memory-usage: low
relaunch
=> game loads
quit
config.ini: graphics-quality very-low & video-memory-usage: medium
relaunch
=> game loads
quit
config.ini: graphics-quality low & video-memory-usage: medium
relaunch
=> stuck again at 40% : cropping bitmaps
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Re: game flickers > I restart game > game stuck @40% loading

Post by posila »

Hi, if it happens in 0.15.16, can you post new log? We have added some extra logging to OGL code.
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Re: game flickers > I restart game > game stuck @40% loading

Post by mophydeen »

posila wrote:Hi, if it happens in 0.15.16, can you post new log? We have added some extra logging to OGL code.
damn had it yesterday. no log saved.
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Re: game flickers > I restart game > game stuck @40% loading

Post by TruePikachu »

Reload resulted in:

Code: Select all

  94.231 glReadPixels for format ARGB_8888 failed (GL_OUT_OF_MEMORY).
There were no new log entries in the initial run, from what I can tell.

---

From a terminal window, can you please run the following command and copy+paste the output here:

Code: Select all

cat ~/.local/share/xorg/Xorg.0.log /var/log/Xorg.0.log | grep -i -C 2 memory
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Re: game flickers > I restart game > game stuck @40% loading

Post by mophydeen »

TruePikachu wrote:Reload resulted in:

Code: Select all

  94.231 glReadPixels for format ARGB_8888 failed (GL_OUT_OF_MEMORY).
There were no new log entries in the initial run, from what I can tell.

---

From a terminal window, can you please run the following command and copy+paste the output here:

Code: Select all

cat ~/.local/share/xorg/Xorg.0.log /var/log/Xorg.0.log | grep -i -C 2 memory
I'm running fedora 25 so I think there is no x.

output:

Code: Select all

cat: /home/sl/.local/share/xorg/Xorg.0.log: No such file or directory
cat: /var/log/Xorg.0.log: No such file or directory
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Re: game flickers > I restart game > game stuck @40% loading

Post by TruePikachu »

Hm, then maybe (as root):

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dmesg | grep drm
I didn't know about things switching away from X11 D:
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Re: game flickers > I restart game > game stuck @40% loading

Post by mophydeen »

Code: Select all

[    6.166765] [drm] Initialized
[    6.514053] [drm] Supports vblank timestamp caching Rev 2 (21.10.2013).
[    6.514054] [drm] Driver supports precise vblank timestamp query.
[    7.199207] [drm] Initialized nouveau 1.3.1 20120801 for 0000:02:00.0 on minor 0
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Re: game flickers > I restart game > game stuck @40% loading

Post by TruePikachu »

Well, I can't think of any other way to actually verify how much VRAM you have.
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Re: game flickers > I restart game > game stuck @40% loading

Post by mophydeen »

Code: Select all

$ lspci -v -s 02:00.0

Code: Select all

02:00.0 VGA compatible controller: NVIDIA Corporation GF100 [GeForce GTX 480] (rev a3) (prog-if 00 [VGA controller])
	Subsystem: Micro-Star International Co., Ltd. [MSI] Device 2280
	Flags: bus master, fast devsel, latency 0, IRQ 31
	Memory at f8000000 (32-bit, non-prefetchable) [size=32M]
	Memory at d8000000 (64-bit, prefetchable) [size=128M]
	Memory at d4000000 (64-bit, prefetchable) [size=64M]
	I/O ports at 9c00 [size=128]
	Expansion ROM at 000c0000 [disabled] [size=128K]
	Capabilities: <access denied>
	Kernel driver in use: nouveau
	Kernel modules: nouveau
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Re: game flickers > I restart game > game stuck @40% loading

Post by TruePikachu »

According to those numbers, you have only 224 MB of VRAM; a far cry from the initial claim made:
mophydeen wrote:
Rseding91 wrote:
mophydeen wrote:
Loewchen wrote:The position when it is pausing usually suggests that it ran out of VRAM, do you know how much you have?
6gb + 6gb swap
VRAM not RAM.
gtx 480 : 1.5gb ?
But, I don't 100% trust the numbers from `lspci` (which is why I hadn't suggested its use in getting a confirmation).
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