(or the "how I learned to stop worrying and finally created a thread"-thread)
I've made a few mods, and I don't want to manage one thread for each of them, because they're all quite tiny. So this thread is for all of them, if that's acceptable. And I do read the Discussion section on my addons from time to time, but I understand that some people want to contact authors on the forum. So here I am.
Most of the addons are quite automagic. Enjoy!
If you have any feedback of any sort, please do let me know.
![Image](https://mods-data.factorio.com/pub_data/media_files/9135rXPgxyeq.thumb.png)
Most likely automatically fills in things properly, probably. Preferrably both fuel and ammunition, if possible.
Fills in ammunition and fuel in all cars/tanks, locomotives, turrets, furnaces, and other things automatically. Should support anything added by 3rd party mods, no configuration necessary. Uses the best-available fuel and ammo, determined by fuel value and sort order, respectively.
![Image](https://mods-data.factorio.com/pub_data/media_files/TKfL7b1cAcno.thumb.png)
A remake of the classic Shuttle Train by Simwir.
Please read the description, as the mod is quite different from the original. I have contacted simwir through his github page about this remake. I don't know what "lite" means either, but I had to call the mod _something_
![Razz :-P](./images/smilies/icon_razz.gif)
![Image](https://mods-data.factorio.com/pub_data/media_files/jYmr7dtWuMSo.png)
Deactivates personal roboports while you are travelling in a vehicle, at speeds above the configured threshold.
Should be simple enough to understand, if you ignore the options! Srsly, there are too many mods that add random robot type upgrades! So all numbers in the mod are based on the vanilla robot speed; 0.06 * upgrade percent.
![Image](https://mods-data.factorio.com/pub_data/media_files/hrS2NRyhk5VN.thumb.png)
Allows you to put fish in water and breed them. Revolutionary technology.
Not much to say about this one, clearly an essential addon.
![Image](https://mods-data.factorio.com/pub_data/media_files/A59foNbjtCAQ.thumb.png)
Instantly investigates and indiscriminately incinerates indistinguishable items from your inventory. Specifically, blueprints.
Makes sure that your main inventory never contains more than one copy of the same blueprint or book, by label.
![Image](https://mods-data.factorio.com/pub_data/media_files/Mauw5finblB7.thumb.png)
Instantly pops you into a filtered vehicle when you place it within reach of the player character.
And that's it. Filter a quickbar slot to a vehicle, and off you go!
![Image](https://mods-data.factorio.com/pub_data/media_files/oXCDvlVYaGb1.thumb.png)
Creates tile blueprints from your text input that are easily visible on the map. A floor printer, if you will.
Adds a new 0.15-style mod button on the left side that creates blueprints of your text input. If anyone wants to make a better font than the one I did, please do
![Smile :-)](./images/smilies/icon_e_smile.gif)
![Image](https://mods-data.factorio.com/pub_data/media_files/pfd7lY1p8A0I.thumb.png)
Adds a new kind of train cargo wagon that connects to the logistic system in weird and mysterious ways.
Err, you should probably read the mod description for this one.
![Image](https://mods-data.factorio.com/pub_data/media_files/2kdudZICohXv.thumb.png)
Creates tiny equipment modules that tries to set the color of whatever you insert them into.
This one is exceptionally useless. Except for myself, probably. Hopefully at least 2-3 others will find it fun and/or useful.
![Image](https://mods-data.factorio.com/pub_data/media_files/EUYBOge0KroZ.thumb.png)
Provides a control unit you can place next to radars that outputs the number of enemy and friendly units found in the radars permanent coverage area.
I wrote this to use it alongside Robot Army. However, it scans for any "unit" type, so it probably has lots of uses that I haven't thought about
![Smile :-)](./images/smilies/icon_e_smile.gif)
![Image](https://mods-data.factorio.com/pub_data/media_files/USUUScfBNI9F.thumb.png)
Allows you to spray-paint decals on the ground.
Automatically gives you a book full of decal-sprays. Note that as of 0.15.3, the new book and blueprint type that the mod adds are still visible in the blueprint library, although they are useless there. Rseding91 had fixed this for the next version of factorio, so they will not show up there.