Just upgraded to 0.15.0
Program crashes on startup with the following message.
Value must be a dictionary in property tree at ROOT.other
log:
Code: Select all
0.002 2017-04-24 13:17:38; Factorio 0.15.0 (build 29027, win64, steam)
0.002 Operating system: Windows 7 Service Pack 1
0.002 Program arguments: "F:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.002 Read data path: F:/Steam/steamapps/common/Factorio/data
0.002 Write data path: C:/Users/higginsb/AppData/Roaming/Factorio
0.002 Binaries path: F:/Steam/steamapps/common/Factorio/bin
0.009 System info: [CPU: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz, 4 cores, RAM: 8100MB]
0.010 Display options: [FullScreen: 0] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
0.010 Available display adapters: 1
0.010 [0]: \\.\DISPLAY1 - Intel(R) HD Graphics 4600 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.010 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.035 Initialised Direct3D:[0] Intel(R) HD Graphics 4600; driver: igdumdim64.dll 9.18.10.3204
0.040 Video memory size (dedicated video/dedicated system/shared system/available): 64/0/1632/1692 MB
0.078 DSound: Starting _dsound_update thread
0.078 DSound: Enter _dsound_update; tid=5896
0.079 Device reset internal.
0.081 Desktop composition is active.
0.082 Graphics options: [Graphics quality: normal] [Video memory usage: low] [Light scale: 100%] [DXT: false]
0.206 Info ModManager.cpp:157: Found duplicate mod reverse-factory, using higher version (3.3.8 > 3.3.6).
0.227 Loading mod core 0.0.0 (data.lua)
0.235 Loading mod base 0.15.0 (data.lua)
0.339 Loading mod base 0.15.0 (data-updates.lua)
0.401 Checksum for core: 3378387764
0.401 Checksum of base: 2731413614
0.540 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1493057646
0.541 Info PlayerData.cpp:60: Cloud player-data.json available, timestamp 1493057616
0.627 Loaded shader file F:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
0.628 Loaded shader file F:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
0.644 Initial atlas bitmap size is 8192
0.644 Created atlas bitmap 6513x96
0.644 Created atlas bitmap 4096x1860
0.644 Created atlas bitmap 4096x3648
21.369 Sprites loaded
21.369 Convert atlas 4096x1860 to: trilinear-filtering
21.544 Convert atlas 4096x3648 to: mipmap
22.184 Loading sounds...
24.272 Custom inputs active: 0
24.289 Error Util.cpp:58: Value must be a dictionary in property tree at ROOT.other