Loot Chest does one better, automatically moves ALL artefacts from everywhere on the map to the Loot Chest. Can then take them out of there and filter them off if more than one type. That's what I did for Bob's Mods, was tired of visiting an old outpost and finding literally thousands of little beads laying around everywhere.pieppiep wrote:A way to automate collecting artifacts is to install the mod that makes the 'non-nests' drop the little artifacts and the mod that can mark those artifacts to 'deconstruct' from the ground.
Now place a circle with turrets around a nest so that the turrets can't shoot the nest but can shot the aliens than come out.
Finally place a roboport in the range for the artifacts.
This works even when the game is setup to be friendly.
However these sort of strategies are CPU intensive. Loot Chest works every half second or something to cut down on cost but this means you end up with a bunch in your inventory as you collect them before they get moved. I'm also not convinced it collects 100% of artefacts due to how it works, but the more reliable ways cause serious performance issues. Overall IMO it's best just to get rid of them.
The same reason we like symmetrical designs and perfect ratios, I know exactly what you mean. I've also had a few problems where I set up a new outpost, laid a bunch of belts down which picked up a few artefacts that then blocked components from reaching some machines (using Bob's Mods with his multitudes of artefacts).pieppiep wrote:Most of the time I have to little or to much artifacts. When I have to much somehow I still don't like to just let them lay on the ground.