Gully wrote:Can you release an experimental 0.15 version, for the impatient ones?
The release will be the Experimental, opt-in version when 0.15 is available to non-devs. Patience!
Gully wrote:Can you release an experimental 0.15 version, for the impatient ones?
please? *smile*posila wrote:We are sorryXterminator wrote:Yeah, aren't we (the community) supposed to be the beta testers?
Interesting tests and marathon stuff I suppose. Unfortunately no amount of awesome Easter food can remedy this level of disappointment.
I am eagerly awaiting the release. Also I recently started a SpaceX playthrough. Life is full of difficult decisions...This might be quite a short Friday facts, but we are trying to spend as much time getting things ready for release.
Impress the clueless.. what a worthwhile goal for everyone to achieve. First step : adhere to their proposals.Khaim wrote:I am still impressed by your testing infrastructure. I get the feeling that most AAA devs don't even have real tests like you guys do.
If you want to be really impressive, change the commit workflow to run the tests first and only allow the change if they all pass.
Marconos wrote:WOOT .... 0.15 released Next Friday!!!!
(At least that's how I read this)
https://www.factorio.com/blog/post/fff-183FFF #183 wrote:When we are ready to make a release, it will be either on a Monday or a Tuesday, to give ourselves some long working days to bugfix while the reports are fresh. This means we will probably know the Friday beforehand that everything is ready, in which case we will let everyone know in the FFF. To clarify: If you don't hear us mention releasing 0.15, you can rest easy for another week that we aren't going to surprise you.
Огромное спасибо за проделанную работу. Лично я вас торопить точно не стану, хот я и слега огорчён постоянными задержками. Раз надо тестировать - так тестируйте сколько нужно.V453000 wrote:Just bear with us for a very short while please, we are doing literally everything we can to make it happen as soon as possible.
I'm not going to cry about how much time we spend, how much effort we put, how close it can get to taxing on both mental and physical health and whatever. We took a big bit of a release to chew this time on, but when you get it, I believe you will trust me that the wait was worth it.
We can already see the light at the end of the LONG tunnel, and the light is very bright. : )
Thank you
V
Please respect that the forum language is English.commandoby wrote:Огромное спасибо за проделанную работу. Лично я вас торопить точно не стану, хот я и слега огорчён постоянными задержками. Раз надо тестировать - так тестируйте сколько нужно.V453000 wrote:Just bear with us for a very short while please, we are doing literally everything we can to make it happen as soon as possible.
I'm not going to cry about how much time we spend, how much effort we put, how close it can get to taxing on both mental and physical health and whatever. We took a big bit of a release to chew this time on, but when you get it, I believe you will trust me that the wait was worth it.
We can already see the light at the end of the LONG tunnel, and the light is very bright. : )
Thank you
V
ealrann wrote:Nah, don't give release date. It's definitely a bad idea (too stressful for a dev team, source of bad coding and more).
However, a good practice is too make frequent builds (I think to Agile Manifesto). So, why don't you give us some kind of Steam Beta Code in the forum, with a big warning : "These builds will crash or corrupt your save". So we could access some staging builds and satisfy our thirst We definitely want to be yours beta/alpha testers , it's ok if the game crash or if you corrupt our save (we would have been warned).
Ohz wrote: There were a terrible bug when they released 0.13.1 or something that when you place concrete and remove it, it creates water. Lot of people played their saves and destroyed their factories because of it. Yep, now we can remove water, but it was about a year later (they fixed a bug in a day, but the water remains, you had to dl a mod to fix it). Yep, the warning was there, but still 1) people got angry, and 2) well you don't really want to play with a so broken feature.
I definitely believe they learnt from this day, we never had a massive break-gaming bug since this day.
So what?The Eriksonn wrote:it was also something in 0.12 about not being able to rename train stops, but that was very minor and got fixed the next day.
i think it was 0.12...