well its up to you how many ppl can use your things , alot of other authors trying to give more sources from where people can find his creationsCodex wrote:You should also be able to download and update the mod via the ingame mod browser.
- Phalke
![Idea :idea:](./images/smilies/icon_idea.gif)
well its up to you how many ppl can use your things , alot of other authors trying to give more sources from where people can find his creationsCodex wrote:You should also be able to download and update the mod via the ingame mod browser.
- Phalke
Mod portal is the official and preffered way now.tzombiek wrote:well its up to you how many ppl can use your things , alot of other authors trying to give more sources from where people can find his creationsCodex wrote:You should also be able to download and update the mod via the ingame mod browser.
- Phalke
Same error as in the original mod.orzelek wrote:Ok it annoyed me when it threw errors on me with this mod... so I fixed it up.
All underground belts and pipes are properly defined now by using copy of base data directly - this fixes oddities with their look and gives them proper high res graphics.
New version attached here - can you post it on mod portal?
You might need to delete crop-cache.dat once to make it fix itself on next generation.Sedar wrote:Same error as in the original mod.orzelek wrote:Ok it annoyed me when it threw errors on me with this mod... so I fixed it up.
All underground belts and pipes are properly defined now by using copy of base data directly - this fixes oddities with their look and gives them proper high res graphics.
New version attached here - can you post it on mod portal?
Factorio version is 0.15.6Image
Tbh it's the reverse.Codex wrote:Hey folks,
To simplify things I'd like to ask everone to continue the discussion about this mod in the discussions over at
https://mods.factorio.com/mods/Phalke/D ... discussion
It's easier to track that way...
Cheers,
Codex aka Phalke
I did as you said and now everything works fine. Thank you.orzelek wrote: You might need to delete crop-cache.dat once to make it fix itself on next generation.
Or I missed icon size somewhere