![Image](https://forums.factorio.com/images/ext/3c1cb77f45037380e5e65ec9dd6c48aa.jpg)
If belts had pointers like inserters It would be a wonderful QoL improvement
Just like inserters it would be able to turned on and off and only visible when building new belts
Moderator: ickputzdirwech
Ghosts? if you speak about shift-clicked belts, they do not bend at all right now including blueprints (which is a separate thing to improve here)PeteTheLich wrote:but adding arrows to belt ghosts
to me its very difficult to place belts when youre zoomed far out (long reach mod) but especially blue belts are difficult to see the previewOtterbear wrote:Is it possible to simplify the various belt placement cursors?
It is very difficult (especially with higher rated belts), to see what direction they are actually facing. It is also difficult to see where you missed a belt, or two, or ran out of belt during the upgrade process, until production suffers.
Would that be able to properly depict the curvature of 90º angle belts?hitzu wrote:Wouldn't it better to just use the rail laying mechanics with the belt placing?
What do you mean? Can you make an own suggestion, please?aubergine18 wrote:Would that be able to properly depict the curvature of 90º angle belts?