Add a transport belt ghost Arrow / Belt placement cursor clarity
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- PeteTheLich
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Add a transport belt ghost Arrow / Belt placement cursor clarity
I often find myself having to squint or stop and focus to see which way my belt is facing by seeing it move when im connecting or moving belts (especially on turning belts) but adding arrows to belt ghosts would completely eliminate that problem!
If belts had pointers like inserters It would be a wonderful QoL improvement
Just like inserters it would be able to turned on and off and only visible when building new belts
If belts had pointers like inserters It would be a wonderful QoL improvement
Just like inserters it would be able to turned on and off and only visible when building new belts
Re: Add a transport belt ghost Arrow
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Re: Add a transport belt ghost Arrow
OMG. Yes. +1.
(Sometimes when I read an idea I'm really annoyed that I didn't make that suggestion myself. This is one such case.)
(Sometimes when I read an idea I'm really annoyed that I didn't make that suggestion myself. This is one such case.)
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Re: Add a transport belt ghost Arrow
Do want
+1
+1
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Re: Add a transport belt ghost Arrow
I like it too.
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Re: Add a transport belt ghost Arrow
Ghosts? if you speak about shift-clicked belts, they do not bend at all right now including blueprints (which is a separate thing to improve here)PeteTheLich wrote:but adding arrows to belt ghosts
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Re: Add a transport belt ghost Arrow
Yes, and not just with ghosts, actually. The mid-speed belt (red) is already hard to see the direction, blue is... maybe I'm just old But it really *in general* would help to have a cleared, stand-out, non-moving indicator for the direction.
Belt placement cursor clarity.
Is it possible to simplify the various belt placement cursors?
It is very difficult (especially with higher rated belts), to see what direction they are actually facing. It is also difficult to see where you missed a belt, or two, or ran out of belt during the upgrade process, until production suffers.
It is very difficult (especially with higher rated belts), to see what direction they are actually facing. It is also difficult to see where you missed a belt, or two, or ran out of belt during the upgrade process, until production suffers.
Re: Add a transport belt ghost Arrow
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Re: Add a transport belt ghost Arrow / Belt placement cursor clarity
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Re: Add a transport belt ghost Arrow / Belt placement cursor clarity
Wouldn't it better to just use the rail laying mechanics with the belt placing?
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Re: Belt placement cursor clarity.
to me its very difficult to place belts when youre zoomed far out (long reach mod) but especially blue belts are difficult to see the previewOtterbear wrote:Is it possible to simplify the various belt placement cursors?
It is very difficult (especially with higher rated belts), to see what direction they are actually facing. It is also difficult to see where you missed a belt, or two, or ran out of belt during the upgrade process, until production suffers.
- aubergine18
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Re: Add a transport belt ghost Arrow / Belt placement cursor clarity
Would that be able to properly depict the curvature of 90º angle belts?hitzu wrote:Wouldn't it better to just use the rail laying mechanics with the belt placing?
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Re: Add a transport belt ghost Arrow / Belt placement cursor clarity
What do you mean? Can you make an own suggestion, please?aubergine18 wrote:Would that be able to properly depict the curvature of 90º angle belts?
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