[14.1] Can't BP/Deconstruct entity if result name is not entity name

Bugs that are actually features.
Nexela
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[14.1] Can't BP/Deconstruct entity if result name is not entity name

Post by Nexela »

This can be observed with Natural Evolutions Enemies - Artifact chest or

Make an item with a name of Item-1, result of item-1
Make an entity with a name of item-2 and a minable.result of item-1
/c game.player.surface.create_entity({name="item-2", force=game.player.force, position=game.player.position})

The created entity can not be deconstructed or blueprinted
Rseding91
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Re: [0.14.1] Can't BP/Decon ent if result name is not ent nam

Post by Rseding91 »

Yes, that's how it works.

An entity can be blueprinted if there's no item that directly builds it.
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