Another flame turret related bug. The turret in the pic has been shooting at that small worm for a minute now.
Flamethrower aiming at targets outside range
Re: Flamethrower aiming at targets outside range
Thanks for the report,
It is intentional that the flamethrower starts firing when something is out of range, so that the fire will damage it as it walks into range
It is intentional that the flamethrower starts firing when something is out of range, so that the fire will damage it as it walks into range
Re: Flamethrower aiming at targets outside range
Well, maybe that should only be applied for things that are actually moving towards it?Klonan wrote:Thanks for the report,
It is intentional that the flamethrower starts firing when something is out of range, so that the fire will damage it as it walks into range
Re: Flamethrower aiming at targets outside range
Or only at non-stationary things (out of range)
A creeper wil eventually get hit or move away. Something stationary on the other hand
A creeper wil eventually get hit or move away. Something stationary on the other hand
Choumiko wrote:It's a wonder how good the game is, if you consider how bad they are with the FFF numberssillyfly wrote:kovarex just posted the thread... but with #118 in the title. I think they had too much beer
Re: Flamethrower aiming at targets outside range
I agree. If a new spawner sets up at just the right range from your fixed defenses, this could potentially drain your entire oil supply. How is this considered acceptable behaviour?
Re: Flamethrower aiming at targets outside range
I probably wasnt considered so It isnt acceptable. Keep in mind this is a new build and corner cases like this are probably not seen by the devs in there internal testing.wahming wrote:I agree. If a new spawner sets up at just the right range from your fixed defenses, this could potentially drain your entire oil supply. How is this considered acceptable behaviour?
Choumiko wrote:It's a wonder how good the game is, if you consider how bad they are with the FFF numberssillyfly wrote:kovarex just posted the thread... but with #118 in the title. I think they had too much beer
Re: Flamethrower aiming at targets outside range
I know. I'm trying to persuade Klonan there that this should be categorised as something other than 'not a bug'.Ojelle wrote:I probably wasnt considered so It isnt acceptable. Keep in mind this is a new build and corner cases like this are probably not seen by the devs in there internal testing.
Re: Flamethrower aiming at targets outside range
We encountered this during testing, and we decided not to change the current mechanics. That's not to say in the future we won't revise this behavior, but at least for now we have more important issues to deal withOjelle wrote:I probably wasnt considered so It isnt acceptable. Keep in mind this is a new build and corner cases like this are probably not seen by the devs in there internal testing.wahming wrote:I agree. If a new spawner sets up at just the right range from your fixed defenses, this could potentially drain your entire oil supply. How is this considered acceptable behaviour?
Re: Flamethrower aiming at targets outside range
Ofcourse! No hurry. Just hope to see it changed after .13 is (semi) stableKlonan wrote:We encountered this during testing, and we decided not to change the current mechanics. That's not to say in the future we won't revise this behavior, but at least for now we have more important issues to deal withOjelle wrote:I probably wasnt considered so It isnt acceptable. Keep in mind this is a new build and corner cases like this are probably not seen by the devs in there internal testing.wahming wrote:I agree. If a new spawner sets up at just the right range from your fixed defenses, this could potentially drain your entire oil supply. How is this considered acceptable behaviour?
Choumiko wrote:It's a wonder how good the game is, if you consider how bad they are with the FFF numberssillyfly wrote:kovarex just posted the thread... but with #118 in the title. I think they had too much beer
Re: Flamethrower aiming at targets outside range
Huh ? This is a not a bug ?
The flame turret is constantly shooting at things outside the range all the time.
The behavior is resource draining with nothing to gain. Also, this is a false attack notification, we can't tell if the attack were real or a false "out of range" attack.
I have dozen of this notification all the time.
Haven't mentioned in this thread, this behaviour not only applies when flame turret attacking worm, they also make an attempt at out of range moving enemy that roaming (or stand still)
The flame turret is constantly shooting at things outside the range all the time.
The behavior is resource draining with nothing to gain. Also, this is a false attack notification, we can't tell if the attack were real or a false "out of range" attack.
I have dozen of this notification all the time.
Haven't mentioned in this thread, this behaviour not only applies when flame turret attacking worm, they also make an attempt at out of range moving enemy that roaming (or stand still)
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Re: Flamethrower aiming at targets outside range
This here skews this towards this being an issue, and I think most people here just want this moved back to the regular Bug Reports forum, so it can be looked at later. By having it in the "Not A Bug" sub forum, we assume it will never be revisited.Klonan wrote:We encountered this during testing, and we decided not to change the current mechanics. That's not to say in the future we won't revise this behavior, but at least for now we have more important issues to deal with