Code: Select all
Notice
Couldn't establish network communication with server.
Code: Select all
1016.379 Connection request from 172.56.26.44:63149
1016.379 Info Router.cpp:609: NetworkTick(60953) replying to connectionRequest for address(172.56.26.44:63149).
1016.479 Info Router.cpp:761: networkTick(60959) adding peer(1) address(172.56.26.44:63149) sending connectionAccept(true)
1016.479 Info Router.cpp:632: networkTick(60959) sending connectionAccept to address(172.56.26.44:63149) connectionRequestID(29803) newPeerID(1)
1016.480 Info Synchronizer.cpp:500: networkTick(60959) adding peer(1) success(true).
1016.895 Connection request from 172.56.26.44:63149
1016.896 Info Router.cpp:609: NetworkTick(60960) replying to connectionRequest for address(172.56.26.44:63149).
1017.395 Connection request from 172.56.26.44:63149
1017.395 Refusing connection for address(172.56.26.44:63149). Another connection from this peer is in progress.
1018.129 Info Synchronizer.cpp:444: NetworkTick(60960) peer(1) drop detection state(100/600).
1019.795 Info Synchronizer.cpp:444: NetworkTick(60960) peer(1) drop detection state(200/600).
1021.462 Info Synchronizer.cpp:444: NetworkTick(60960) peer(1) drop detection state(300/600).
1023.129 Info Synchronizer.cpp:444: NetworkTick(60960) peer(1) drop detection state(400/600).
1024.795 Info Synchronizer.cpp:444: NetworkTick(60960) peer(1) drop detection state(500/600).
1026.462 Info Synchronizer.cpp:444: NetworkTick(60960) peer(1) drop detection state(600/600).
1026.478 Info Synchronizer.cpp:590: NetworkTick(60960) peer(1) peerHeartbeatsEmpty(true) is not responding, dropping.
1026.578 Info MultiplayerManager.cpp:1433: Received peer info for peer(0) username(<server>).
1026.578 Info MultiplayerManager.cpp:1060: networkTick(60965) mapTick(400290) received stateChanged peerID(0) oldState(InGame) newState(InGame)
1026.594 Info Router.cpp:741: Received onPeerConnected for already connected peer(1)
1026.595 Info MultiplayerManager.cpp:1495: Peer dropout for peer (1) by peer (0) -- removing now
1026.595 Info MultiplayerManager.cpp:1010: networkTick(60966) mapTick(400291) removing peer(1) dropout(true)
1026.596 Info Synchronizer.cpp:516: networkTick(60966) removing peer(1) success(false).
Code: Select all
D:\Gameservers\Factorio\bin\x64\Factorio.exe --start-server Factorio_Server1_20160511 --disallow-commands
The server that the game is running on has multiple public static IP addresses. The connection refusal occurs regardless of which IP address is used to attempt a connection.
The port 34197/UDP is permitted through the firewall and no NAT'ing is in place on these IP addresses.