[MOD 0.13] Progressive running

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binbinhfr
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[MOD 0.13] Progressive running

Post by binbinhfr »

Infos
  • Type: Mod
  • Name: Progressive running
  • Description: Accelerate progressively when starting running : useful when your max speed is high due to exoskeletons and concrete, and you want to position precisely your character.
  • Tested-With-Factorio-Version: 0.13.0
  • Multiplayer compatible: tested on a headless server...
  • Locale: none
  • Tags: running speed
  • License: You are free to use and distribute this mod and also to modify it for personal use, but not to release a modified version without permission (unless visibly not maintained anymore).
  • Portal download : https://mods.factorio.com/mods/binbinhf ... iveRunning
logo.jpg
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NOTES
Last edited by binbinhfr on Fri Aug 05, 2016 5:34 pm, edited 11 times in total.
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sporefreak
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Re: [MOD 0.13.X] Progressive running

Post by sporefreak »

Oh sweet! so happy to see thisHow long does it take to reach max speeds?
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binbinhfr
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Re: [MOD 0.13.X] Progressive running

Post by binbinhfr »

sporefreak wrote:Oh sweet! so happy to see thisHow long does it take to reach max speeds?
while 1/2 second you stay at half speed, then in 1/2 second, you accelerate to full speed.
but you can configurate it in config.lua .

I made it quite quick, because for me, it's just a way to position yourself precisely.
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Re: [MOD 0.13.X] Progressive running

Post by devilwarriors »

Best mod ever :P
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binbinhfr
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Re: [MOD 0.13.X] Progressive running

Post by binbinhfr »

devilwarriors wrote:Best mod ever :P
Thx ! ;)
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Re: [MOD 0.13.X] Progressive running

Post by fullbanner »

Very useful mod, it helps me a lot. Thanks
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binbinhfr
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Re: [MOD 0.13.X] Progressive running

Post by binbinhfr »

fullbanner wrote:Very useful mod, it helps me a lot. Thanks
Yes I was needing it so much for a long time now, so when I saw that 0.13 API offers this possibility, I did it !
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binbinhfr
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Re: [MOD 0.13.X] Progressive running

Post by binbinhfr »

1.0.6 - rework of the whole mod :
- tests if exoskeleton or other modifiers are present, so now computes the correct normal walking speed.
- starts walking even slower than normal speed (customisable in config.lua)
- acceleration increases with max speed (also customisable in config.lua)
- before uninstall, to recover normal speed, use
/c remote.call( "progrun", "off" )
- to re-enable the mod, use
/c remote.call( "progrun", "on" )
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Re: [MOD 0.13] Progressive running

Post by mooklepticon »

I love this! I can actually move in my oil fields. Thanks.

Any way to toggle it on/off? Sometimes, I need to run, NOW.
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Re: [MOD 0.13.X] Progressive running

Post by Ratzap »

binbinhfr wrote:1.0.6 - rework of the whole mod :
- tests if exoskeleton or other modifiers are present, so now computes the correct normal walking speed.
- starts walking even slower than normal speed (customisable in config.lua)
- acceleration increases with max speed (also customisable in config.lua)
- before uninstall, to recover normal speed, use
/c remote.call( "progrun", "off" )
- to re-enable the mod, use
/c remote.call( "progrun", "on" )
If there is no exoskeleton and no modifiers, does it still start slower than normal? The one problem I had with this mod when I tried it was the early game it was slowing me down even though I'm already as slow as the game gets.
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binbinhfr
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Re: [MOD 0.13.X] Progressive running

Post by binbinhfr »

Ratzap wrote:If there is no exoskeleton and no modifiers, does it still start slower than normal? The one problem I had with this mod when I tried it was the early game it was slowing me down even though I'm already as slow as the game gets.
Please update.
The last version start walking at normal walking speed, not depending on the stuff you wear.
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Re: [MOD 0.13.X] Progressive running

Post by Ratzap »

binbinhfr wrote:
Ratzap wrote:If there is no exoskeleton and no modifiers, does it still start slower than normal? The one problem I had with this mod when I tried it was the early game it was slowing me down even though I'm already as slow as the game gets.
Please update.
The last version start walking at normal walking speed, not depending on the stuff you wear.
Cheers, will do.
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Re: [MOD 0.13] Progressive running

Post by Jürgen Erhard »

Doesn't play nice with Turtle Speed (not really surprising): if Turtle is on, it still speeds up. Would be nice if... well, if you could add this functionality? Turtle Speed mod, with toggle on F1 (default), toggles.

I'm on Power Armor MK3 (mod) with sixteen 'skels, in case you're wondering. ;-)
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binbinhfr
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Re: [MOD 0.13] Progressive running

Post by binbinhfr »

Hi Jürgen,

I added a F1 hotkey to toggle acceleration on/off, so that you can stay at basic normal speed if you want.

Please update, try and tell me if it's ok for you.
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Re: [MOD 0.13] Progressive running

Post by Sunnova »

binbinhfr wrote:Hi Jürgen,

I added a F1 hotkey to toggle acceleration on/off, so that you can stay at basic normal speed if you want.

Please update, try and tell me if it's ok for you.
Yesterday all was fine, got the F1 hotkey message, very nice by the way! Today, got changes = nil on line 62.
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binbinhfr
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Re: [MOD 0.13] Progressive running

Post by binbinhfr »

sorry, stupid error, please update, should be working now.
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Re: [MOD 0.13] Progressive running

Post by Sunnova »

binbinhfr wrote:sorry, stupid error, please update, should be working now.
Thank you :)
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Re: [MOD 0.13] Progressive running

Post by Arumba »

Removing this mod from an existing save seems to ruin player movement...?

We had it, it was causing issues in multiplayer with the latency hiding feature, so we removed it, and now we run at normal speed with 5 legs, and like 0.2 speed with them removed... How do we remove this mod?
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binbinhfr
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Re: [MOD 0.13] Progressive running

Post by binbinhfr »

How do we remove this mod?
please read the notes at the top of this post... all is explained
Last edited by binbinhfr on Sat Dec 24, 2016 9:23 am, edited 1 time in total.
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Re: [MOD 0.13] Progressive running

Post by Jürgen Erhard »

binbinhfr wrote:Hi Jürgen,

I added a F1 hotkey to toggle acceleration on/off, so that you can stay at basic normal speed if you want.

Please update, try and tell me if it's ok for you.
Marvelous! Thank you! (See, here, a thank you post ;-) )
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