[MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7
Re: [MOD 0.12.x] The Fat Controller. Remote train manager 0.4.15
I get this error from The Fat Controler if I start/stop a train manually:
It occours only if I have filtered out some stations, without filters it work correct.
It occours only if I have filtered out some stations, without filters it work correct.
Re: [MOD 0.12.x] The Fat Controller. Remote train manager 0.4.15
getting the same error as the one above me
Re: [MOD 0.12.x] The Fat Controller. Remote train manager 0.4.15
Updated to The Fat Controller 0.4.16
- fixed error with manually stopping filtered trains
- fixed error with CreativeMode
- added russian translation by ZaiZon
- might work with 0.13 (or not)
Re: [MOD 0.12.x] The Fat Controller. Remote train manager 0.4.16
Thank your for the bug fix.
Re: [MOD 0.12.x] The Fat Controller. Remote train manager 0.4.16
Hello
I would like to say that this is an amazing mod for Factorio, not having to run around all over the map to fix trains makes the game much more manageable. I have reached a limitation with the filter system. I built a wall that was getting resupplied by a rail system with 72 stops. The selection screne got so big that the top portion and the bottom portion could not be selected (including the buttons the bottom). I can still use the rest of the system so it is not an "error" or anything
Is there a way to make a scrolling menu for the search?
This is a just a might be nice kinda thing.
Thanks for making this.
Resom
I would like to say that this is an amazing mod for Factorio, not having to run around all over the map to fix trains makes the game much more manageable. I have reached a limitation with the filter system. I built a wall that was getting resupplied by a rail system with 72 stops. The selection screne got so big that the top portion and the bottom portion could not be selected (including the buttons the bottom). I can still use the rest of the system so it is not an "error" or anything
Is there a way to make a scrolling menu for the search?
This is a just a might be nice kinda thing.
Thanks for making this.
Resom
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Re: [MOD 0.12.x] The Fat Controller. Remote train manager 0.4.16
Hey,
After the last FAT update i keep getting this error, popping up every second.
Have not changed anything on my trains, started up the save and it started.
After the last FAT update i keep getting this error, popping up every second.
Have not changed anything on my trains, started up the save and it started.
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Re: [MOD 0.12.x] The Fat Controller. Remote train manager 0.4.16
hi Choumiko,
I noticed something, when im walking any direction, and click the see train button, i continue to walk, dont think thats intended, or if that has been in there always, its kinda weird you continue walking without pressing the button.
I noticed something, when im walking any direction, and click the see train button, i continue to walk, dont think thats intended, or if that has been in there always, its kinda weird you continue walking without pressing the button.
Re: [MOD 0.12.x] The Fat Controller. Remote train manager 0.4.16
By default it should only show 60 stations per page. Try using /c remote.call("fat", "page_size", 60) (or any lower number). Also, if you're using a GUI scale other than 100% it might screw things up.Resom wrote:The selection screne got so big that the top portion and the bottom portion could not be selected (including the buttons the bottom). I can still use the rest of the system so it is not an "error" or anything
Is there a way to make a scrolling menu for the search?
This is a just a might be nice kinda thing.
Scrollbars aren't possible for mod guis (at the moment?)
Strange one. Try /c remote.call("fat", "find_trains") I'll see if i can fix it, though upgrading worked fine for me. Do you remember whether your save had the FatController UI opened or if you where remote controlling a train when you updated the mod?Alex Spandex wrote:Hey,
After the last FAT update i keep getting this error, popping up every second.
Have not changed anything on my trains, started up the save and it started.
Not intended, will fix it soonish (or not, as i find it kind of funny )DutchJer wrote:I noticed something, when im walking any direction, and click the see train button, i continue to walk, dont think thats intended, or if that has been in there always, its kinda weird you continue walking without pressing the button.
Re: [MOD 0.12.x] The Fat Controller. Remote train manager 0.4.16
I didn't have any problems with it until this morning, which I rightclick broke my FARL train, and started spewing that error to me, so I reloaded a save to get it to stop, but using that command you posted I'm now getting this:Choumiko wrote:Strange one. Try /c remote.call("fat", "find_trains") I'll see if i can fix it, though upgrading worked fine for me. Do you remember whether your save had the FatController UI opened or if you where remote controlling a train when you updated the mod?Alex Spandex wrote:Hey,
After the last FAT update i keep getting this error, popping up every second.
Have not changed anything on my trains, started up the save and it started.
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Re: [MOD 0.12.x] The Fat Controller. Remote train manager 0.4.16
Can't reproduce it, mining Locomotives, opening/closing the gui, saving, loading, it all seems to work. What other mods are you using?
One thing you can try is disabling Fatcontroller, loading and saving the game and then reenable FatController.
One thing you can try is disabling Fatcontroller, loading and saving the game and then reenable FatController.
Re: [MOD 0.12.x] The Fat Controller. Remote train manager 0.4.16
FARL, Rail Tanker, Bob's Mods, 5dimm, no handcrafting, VanillaEX, RSO, Honk, and Homeworld.
Edit:
That seemed to do it, I also have spacebook for multiplayer so I'm thinking that might have interfered given the UI buttons are now swapped around and it seems to be working no problem. o.o Thanks!
Edit:
Choumiko wrote:Can't reproduce it, mining Locomotives, opening/closing the gui, saving, loading, it all seems to work. What other mods are you using?
One thing you can try is disabling Fatcontroller, loading and saving the game and then reenable FatController.
That seemed to do it, I also have spacebook for multiplayer so I'm thinking that might have interfered given the UI buttons are now swapped around and it seems to be working no problem. o.o Thanks!
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Re: [MOD 0.12.x] The Fat Controller. Remote train manager 0.4.16
Why logistic railways dependancy?
Re: [MOD 0.12.x] The Fat Controller. Remote train manager 0.4.16
It's an optional dependency. FatController works fine without it, the dependendy is only there to make sure it get's loaded before FatController.malecord wrote:Why logistic railways dependancy?
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Re: [MOD 0.12.x] The Fat Controller. Remote train manager 0.4.16
Hey Chouminko
tried the command but didn't help :/ but i tried disabling the mod and enabling it and it worked
looks like it's a random bug
tried the command but didn't help :/ but i tried disabling the mod and enabling it and it worked
looks like it's a random bug
Re: [MOD 0.12.x] The Fat Controller. Remote train manager 0.4.16
probably load order I'm guessingAlex Spandex wrote:Hey Chouminko
tried the command but didn't help :/ but i tried disabling the mod and enabling it and it worked
looks like it's a random bug
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Factorio is Sometimes my Game.
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Join me
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Join me
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Re: [MOD 0.12.x] The Fat Controller. Remote train manager 0.4.16
I got a question. Well, three questions. The first one has to do with pressing the 's' button and it shows the Station Filter. I have stations on here (and patron-named stations) that don't exist anymore. Is there any way to refresh the list, to show stations that actually exist?
Second question, what does the 'x' button do? Seems it's only used to close out GUIs of this mod.
And the third and final question. Is there a way I can set the order that my listed trains show? In other words, move their entries in the GUI? Say I want my Iron Trains at the top, and my Oil trains at the bottom. Is this possible?
Thanks for your time.
Second question, what does the 'x' button do? Seems it's only used to close out GUIs of this mod.
And the third and final question. Is there a way I can set the order that my listed trains show? In other words, move their entries in the GUI? Say I want my Iron Trains at the top, and my Oil trains at the bottom. Is this possible?
Thanks for your time.
Re: [MOD 0.12.x] The Fat Controller. Remote train manager 0.4.16
Hi, Chouminko
Russian translation added in 0.4.16 not work, because folder with translation have name ru-RU and game not see him. Folder name must be - ru
Russian translation added in 0.4.16 not work, because folder with translation have name ru-RU and game not see him. Folder name must be - ru
Мир друзьям - смерть врагам!
Re: [MOD 0.12.x] The Fat Controller. Remote train manager 0.4.17
Updated to FatController 0.4.17 for Factorio 0.13
2. X clears the station filter and refreshes the display
3. No custom ordering. They are ordered in the order they got added/built.
- updated for 0.13
- allow changing trains only when train UI is closed
- added czech translation
Should be fixed in the latest releaseIgorLutiy wrote:Hi, Chouminko
Russian translation added in 0.4.16 not work, because folder with translation have name ru-RU and game not see him. Folder name must be - ru
1. Not right now, there is a command to find stations, but looking at it it doesn't remove old ones, I'll add it in the next updateBenie wrote:I got a question. Well, three questions. The first one has to do with pressing the 's' button and it shows the Station Filter. I have stations on here (and patron-named stations) that don't exist anymore. Is there any way to refresh the list, to show stations that actually exist?
Second question, what does the 'x' button do? Seems it's only used to close out GUIs of this mod.
And the third and final question. Is there a way I can set the order that my listed trains show? In other words, move their entries in the GUI? Say I want my Iron Trains at the top, and my Oil trains at the bottom. Is this possible?Thanks for your time.
2. X clears the station filter and refreshes the display
3. No custom ordering. They are ordered in the order they got added/built.
Re: [MOD 0.12.x] The Fat Controller. Remote train manager 0.4.17
Thanks for the update.
Unfortunately I'm getting the following error:
Error while running the on_configuration_changed: __TheFatController__/control.lua:243: attempt to index global 'train' (a nil value)
Unfortunately I'm getting the following error:
Error while running the on_configuration_changed: __TheFatController__/control.lua:243: attempt to index global 'train' (a nil value)
Re: [MOD 0.12.x] The Fat Controller. Remote train manager 0.4.17
Fixed in FatController 0.4.18Kamel wrote:Thanks for the update.
Unfortunately I'm getting the following error:
Error while running the on_configuration_changed: __TheFatController__/control.lua:243: attempt to index global 'train' (a nil value)