![Smile :)](./images/smilies/icon_e_smile.gif)
There are already some plans for that, the current state is this:
- What's called "Steam Workshop" for Steam is called "Modding portal" for Factorio.
- There are plans to add an own modding portal. ( https://www.factorio.com/blog/post/fff-102 )
- The state of how to integrate that into Steam is yet unknown, but the current state of discussion is, that Factorio devs would be silly to use the Steam Workshop (as the only source), because that binds them to Steam and would disable the ability to use other distribution channels ( see http://www.factorio.com/blog/post/fff-127 , 1st paragraph )
- With v0.13 we get maybe a very basic mod portal integration. ( https://www.factorio.com/blog/post/fff-111 )
[PS: My own thought about that is, that "modding portal" is not the right name, cause Steam Workshop enables not only mods, but also to store blueprint-books or maps and other stuff - that kind of content is currently very underestimated and useful. Indeed, what's really needed is some kind of cloud or better repository.]
Suggestions
viewtopic.php?f=87&t=7526 Mod List [Nice try, but in reality this cannot be handled by hand and there is already requested to remove that from the wiki]
viewtopic.php?f=34&t=7635 Factorio Mod Repository
viewtopic.php?f=6&t=12199 Mod portal/repository operated by Factorio dev team
viewtopic.php?f=6&t=18131 Steam Workshop Suggestion for Blueprint Books
viewtopic.php?f=6&t=20815 Steam Workshop
viewtopic.php?f=6&t=25359 Steam workshop