Can't you blueprint a set of 10 engines, 14 boilers with inserters and conveyor, and an off shore pump and run around spamming it at any water body you can find and then just run the fuel conveyor? Or include a roboport if using logistics bots.tehroach wrote:Because it has nothing to do with the complexity of laying out the power station.zytukin wrote:why not include building the components as part of the complexity?
A solar field + its optimal array of accumulators is simply simple it doesn't matter if you are laying 100, 1000, 10000, 100000 the pattern is the same the only difference is the time and space required.
Now compare steam
100 is easy, 1000 is vastly more complex, 10000 well I haven't yet tried.
Only thing that looks 'complex' to me is the fuel source, and after building a refinery (which is also needed for the accumulators anyway) for the first time they aren't hard. If you secure enough oil sources then solid fuel will never be an issue. Depending on your layout and the space you allowed for expansion, it is just a matter of once in a while adding more refineries and chem labs for cracking/solid fuel production and occasionally locating new oil sources to use (difficulty depending on map settings).
Just comes down to time and space again.
A map could have a lot of water just as easily as barely any water, all depends on the settings.