But then i got the idea, why not add some new dangers ?
My first idea was like native tribes that live near water, and get annoyed by pollution because its harming their farming / their religion or something else
The settlements do grow over time and increase in technology and population, and get new technology and will some day attack the player, first with primitive weapons, later with siege weapons and (maybe) magic /vodoo stuff
Another idea was that maybe a concurrent also comes to the planet and start to gather resources and build a base as well, so that the player will some day need to expand away from the concurrent, or fight him
![Smile :)](./images/smilies/icon_e_smile.gif)
this whould be awsome !